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Opti-Miser Joe
Professional Game Master
Opti-Miser Joehe/him
uN

5.0

(2)


Player for
12 years
GM for
12 years
Hosted over
0 games

About me

I discovered my mother's 1st edition D&D set in middle school. I immediately built and ran my own custom dungeon. It flopped after the first session ("my mom says I can't play because it's demonic") but I've been hooked ever since. I started a homebrew Pathfinder campaign more than 10 years ago, in which the rulers are magic-hoarders called Spellmisers. It's still going strong. I've completed several D&D 5e and Pathfinder campaigns, played and occasionally co-ran a homebrew Ars Magica world, and chased a Band of Blades group all the way to Skydagger Keep. I even tried to run a Wheel of Time campaign once (I don't recommend it, alas). My players keep telling me I'm the best GM they've ever had. This is your chance to find out why!


GM style

I live at the intersection of Fun Street, Optimization Avenue, and Good Storytelling Way. I set fiercely challenging obstacles and I place the tools to overcome them within your grasp. I want to see you use them; I want to see you triumph. But live or die, sink or swim, I make sure we enjoy a damn good story along the way. I believe that purely mechanical optimizing should not impede the creation of a fun and unique character. I like to experiment with house rules that more closely align the goals of making a character interesting and making a character powerful. I also try to weave a character's backstory and theme, developed by you, into the plot and the mechanics of play. If you have a character concept but "the numbers just aren't there," let me know; there might be a way to make it work.


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