I am an experienced GM. I work well with people of all ages and skill levels. I have been running a Learn-to-Play-D&D workshop at my local game store for years. It has helped hone my skills working with people new to the hobby, and leading them through exciting adventures. I love gaming with friends, but some of my favorite moments have sprung from strangers at these learning workshops. I might have a table with two pre-teen sisters, a couple in their twenties, and a retiree in her 60s. All of them new to the game, all of them diving into this experience of imagination, problem-solving, and adventure. In the context of the game, they were peers. It was always wild to be a part of such a discovery. I aim to kindle some of that magic online, with these remote games.
I prefer a cinematic, narrative style. I like to summarize and skip as much humdrum accounting and inventory management as I can. Arrows? Rations? Encumbrance? Let's not worry about it. As long as nothing absurd is happening, such as trying to put a horse in your pocket, don't keep track of such things. You will either have plenty of ammunition, or none ammunition, if something happens to deprive you of arrows in the story. I am very patient, great with players of all ages. I try to meet the players where they are at, in terms of mood and style. Some people do their homework and show up at the table ready for a nasty scrap. Others just want to explore a fantastic world and make friends with weird creatures. I can make sure either happens depending on the interactions around the table.
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