Jeye
he/him
4.9
(8)
Timezone
About Jeye
Hey there! I'm Jeye. An experienced and avid player of D&D 5th edition. With thousands of hours DM-ing and playing as a Player, I hope to provide an entertaining, fun game that'll get you immersed and care about the story told! I've run a few dozen games by now, mainly for a good friend group and even a few randoms from time to time. I've about 9000 hours on Roll20 before having recently transitioned over to FoundryVTT. I love creating stories that my players can immerse themselves in, something to really get them active and participating. From using their backstories for major plot points in ways they may not have expected, to openly talking to them about things they would want to see and experience. I devote a lot of time writing so the world may feel alive, and I also devote a lot of time to creating Homebrew Content, which I always make available for my players. In general, my experience with tabletop games has been positive, besides the occasional weird individual when DM-ing for random people or scheduling issues. The most fun for me is seeing the players interact a lot, and roleplay, getting attached to their characters and wanting to see adventures through to the end, or even creating dramatic, cool moments for themselves or others in the group!
At a glance
Less than a year on StartPlaying
4 games hosted
Highly rated for: World Builder, Creativity, Rule of Cool
Featured Prompts
I became a GM because
Our group had been waiting for a GM to run a session for about a month! So at one point, I said "Ah well, I'll do it myself." After that, I quickly became the Forever DM in our group., though it has been quite fun seeing others take up the mantle from time to time too.
How Jeye runs games
As a GM, there's nothing I love more than seeing the players immerse themselves into their characters and the world around them. Seeing how their actions and stories can influence the people around them. Though I do not believe exactly in 'main characters', I do believe that the group should be at the center of the story, no matter how unlikely it may be for the world. From becoming a brave group of adventurers, tasked with destroying an evil lich, to being trapped in the world of the eldritch, trying to find a way out and survive, saving those around themselves in the process. Or even as silly as being a group of students at a magical school or solving mysteries together. The world should revolve around the players, yet it should still be reasonable it can exist by itself too. For Combat, I prefer not to pull punches and help players use their intuition, creativity and skill to overcome challenges. Though at dramatic and cool moments, there's always a possibility to get a little bit of a 'helping hand', if it's something everyone would enjoy. For everything else, I also design a lot of encounters and monsters, NPC's by myself, choosing to create unique situations and challenges to fit the group, rather than using stat-blocks always. I also design a TON of Homebrew Content! So if you're interested in that, be sure that there'll be a lot of it to choose from. I even design things from scratch, to help players scratch that itch to play something unique to an idea they have.
Featured Prompts
I deal with rules issues by...
Trying to come to common ground with my players, taking note of their arguments and understandings of the rules. If I am not personally comfortable with how a rule works, I will inform the table, and apply it at a later time, if it ruins the player's current plans at the time to change it.
My games focus on...
The story of the group in the world they find themselves in. I love digging through player's backstories and connecting them to an over-arching plot, or designing stories and plots for their characters specifically. At times, even weaving them together, for a shared, collaborative experience.
When it comes to voices
I try my best to make NPC's sound unique, as far as my voice can take me. I have been told I can be monotone at times, but I shall do my best to provide the funny voices players will come to love, or at least have a chuckle at from time to time.
Jeye's ideal table
My tables mainly consist of players who are willing to give roleplaying a honest go, regardless of experience, and try to make compelling moments and doing cool things to keep the whole table engaged, interested or laughing. Any amount of effort is truly appreciated! If you're new and are just getting the hang of things, I also love players who will try and help you out, like I would. Either with some rules, perhaps advice with character building or other things. It's a game we're all meant to enjoy together, so I do not mind those that like to help out, as long as they're not overly intrusive or cause the experience to worsen for the others at the table.
Featured Prompts
I love it when a player
Gets truly immersed in their character, putting themselves in their shoes and acting well and proper to their intentions with the character! For example: Seeing a paladin's oath break is always a treat if the player plays into it proper and manages to get the whole table emotional.
I think min/maxing...
As well as meta-gaming aren't fit for my table. I do not believe these things are necessary if you're playing with me as a DM. Even if your character build isn't exactly the best, if you roleplay well and try your best, I will always offer a helping hand and rewards for your efforts.
My perfect party mix is
A well balanced team, though I always enjoy seeing more people play the same class and have some character-related conflicts. Like two warlocks on a team! Always fun to see their patrons collide. Though more often than not, I always enjoy teams that can support and compliment eachother.
Jeye's Preferences
Platforms
Game Mechanics