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Jake M

Jake M (he/him)

Less than a year on StartPlaying

About me

Want to be a part of telling a compelling story in 5E Dungeons and Dragons? Then look no further! As a DM that emphasizes storytelling, I love to tell grand tales about good vs evil with internal consistency and respect for the awesome characters you bring to the table. While I do love a good one-shot, my love for the game comes from playing whole campaigns and watching my player's characters grow and change. At the table I run a quick paced narrative game with relevant combat to make sure my players get the most out of each session. I run my games with a Rules as Written mindset that leaves space for players to shine with rare Rule of Cool moments. If you are looking to be a part of a great story then let me be your guide in the realm of Dungeons & Dragons.

GM Style

For me, the story comes first. Even in a premade adventure the players need to feel like they're not just playing a great game but like they can walk away compelled to tell this story to someone else. A lot of GMs would emphasize roleplaying right after that. Personally, I think combat takes the second most important spot. This is a game and combat is where all of those game elements shine but combat for combats sake isn't fun. I would say roleplaying comes next because a lot of new players, and even experienced ones, are uncomfortable diving headfirst into acting out a character's dialogue but I've never seen that discomfort derail a game. I have, however, frequently seen combat do such a thing, so I give it more attention. Each aspect of the game has to support the ones that came before. So combat is only important when it supports the story and roleplaying is only effective when it supports the combat and storytelling elements.

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