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Cost Per Player
$30.00
GM Chris
PX

Less than a year on StartPlaying

uB

4 games hosted

nr

Highly rated for: Visual Aid, Knows the Rules, Sets the Mood

tA

Average response time: Under 1 hour

tI

Response rate: 100%


About me

"𝘐𝘮𝘮𝘦𝘳𝘴𝘪𝘰𝘯. 𝘊𝘩𝘳𝘪𝘴 𝘬𝘯𝘰𝘸𝘴 𝘩𝘰𝘸 𝘵𝘰 𝘥𝘰 𝘢𝘯𝘥 𝘧𝘢𝘤𝘪𝘭𝘪𝘵𝘢𝘵𝘦 𝘴𝘵𝘰𝘳𝘺𝘵𝘦𝘭𝘭𝘪𝘯𝘨 𝘸𝘦𝘭𝘭. 𝘞𝘩𝘦𝘯 𝘐 𝘱𝘭𝘢𝘺 𝘢𝘵 𝘩𝘪𝘴 𝘊𝘶𝘳𝘴𝘦 𝘰𝘧 𝘚𝘵𝘳𝘢𝘩𝘥 𝘨𝘢𝘮𝘦, 𝘐 𝘢𝘮 𝘪𝘯 𝘉𝘢𝘳𝘰𝘷𝘪𝘢. 𝘛𝘩𝘳𝘰𝘶𝘨𝘩 𝘩𝘪𝘴 𝘴𝘵𝘰𝘳𝘺𝘵𝘦𝘭𝘭𝘪𝘯𝘨, 𝘷𝘰𝘪𝘤𝘦𝘴 𝘢𝘯𝘥 𝘣𝘢𝘭𝘢𝘯𝘤𝘪𝘯𝘨 𝘰𝘧 𝘦𝘯𝘤𝘰𝘶𝘯𝘵𝘦𝘳𝘴 𝘐 𝘧𝘦𝘦𝘭 𝘭𝘪𝘬𝘦 𝘐'𝘮 𝘯𝘰𝘵 𝘱𝘭𝘢𝘺𝘪𝘯𝘨 𝘢 𝘨𝘢𝘮𝘦, 𝘣𝘶𝘵 𝘳𝘢𝘵𝘩𝘦𝘳 𝘢 𝘱𝘢𝘳𝘵 𝘰𝘧 𝘢 𝘦𝘱𝘪𝘤 𝘴𝘵𝘰𝘳𝘺. 𝘏𝘦 𝘪𝘴 𝘢𝘭𝘸𝘢𝘺𝘴 𝘸𝘦𝘭𝘭 𝘱𝘳𝘦𝘱𝘢𝘳𝘦𝘥, 𝘸𝘦𝘭𝘭 𝘳𝘦𝘴𝘦𝘢𝘳𝘤𝘩𝘦𝘥 𝘢𝘯𝘥 𝘧𝘢𝘪𝘳." - Ssthle Videos: Using Foundry VTT https://www.youtube.com/watch?v=4PQyMmTRmSs I have over 30 years of experience in TTRPGs, starting as a player in the early 90s and later becoming a GM. My experience has given me a deep understanding of various games, which I use to enhance the games I run. I've played multiple games, including different editions of "Dungeons and Dragons" (2e, 3e, and 5e), "Rifts," "Robotech," "Chivalry & Sorcery," and several versions of "World of Darkness," from "Vampire the Masquerade" to "Vampire v5." Currently, I'm running "Dungeons and Dragons 5e" and "Vampire v5" games. My main approach as a GM is to focus on collaborative storytelling, where players contribute significantly to the narrative. My games are open to everyone, including beginners. I use Discord for communication and Foundry VTT for the game mechanics and visuals, which helps in running the games smoothly and keeping players engaged.


GM style

In my games, I prioritize crafting a shared narrative, focusing on the collective creation of our story. I aim for a balanced blend of role-playing and combat, enhancing sessions with some voice acting for character immersion, though I'm continuously improving in this area. I ensure all players are involved and have opportunities to contribute, fostering an inclusive environment. My patience and support for new players help them integrate seamlessly into the game. Additionally, my solid grasp of gaming tools and platforms ensures smooth and engaging sessions.


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