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Gabe

Gabe (he/him)

5.0

(9)

2 years on StartPlaying

Highly rated for: Knows the Rules, Storytelling, Voices

About me

When I was 12 I got really excited about D&D. I looked up whether or not there was a club at my school. There was and I immediately joined, but as I was playing as my dwarven paladin I couldn't help noticing things I would do differently in the DM's shoes. I wanted to run games. So I did and I have been doing so for 10 years since. I won't promise you the perfect game because that's not something a game master can make. Perfect games come from a well crafted story and a group that hit it off well. I will promise you a well crafted story, interesting encounters, engaging antagonists, and well realized NPCs. I love running games and I am good at it. My games tend to be centered around a single plot with player character centered detours. I like the idea of a world where your characters are not at it's center. You are powerful people who circumstances have allowed to make a difference. Often times player choices will alter my expectations and the central plot will significantly diverge from it's original path. These are my favorite moments in game. I am a very skilled improvisational GM. I have improved whole three session adventures in 5e which are some of my favorite games I have ever run. I have a huge bag of tricks up my sleeve and an impeccable knowledge of the game systems that I run. My style allows me to react to any clever solutions to puzzles or encounters you think up. I know a bunch about published settings like Golarion and Forgotten Realms. I also have made my own homebrew worlds, many of them. I also love to make new worlds for players who want to include their own ideas into a new world. I use Roll20 for a VTT and DungeonDraft to make some of my maps. I like maps, there is a freedom that they give to players that can't be understated. They allow you to do something without speaking to me first. I feel that the more agency is given to players the better. I believe in rules. Rules are important to me. To me this is a simulation of events in a real world with wizards and dragons. Their is no weight to actions if the rules are not consistent. However, to not bog down the game I have the "hands of the chess piece" rule which basically means no retcons even if there was an error in the rules. I have a stop sign system and we will talk about topics to avoid and triggers before the first session.

GM Style

I have a kitchen-sink approach to gaming. Expect engaging NPCs with character voices, crunchy tactical combat, handouts, and well made battle maps. Expect deadly encounters. Most of the games that I run are deadly. I love to run dangerous games.

Game Master Reviews (9)

Proficiencies

Players say this GM is great at:

Knows the Rules

Storytelling

Voices

Nicholas  avatar

Nicholas

He runs a module well. He is able to allow each character moments to shine as well as working for teamwork. He clearly is well prepared and knows what he is doing.

Rumo avatar

Rumo

Everything, Bro bro here has been incredibly helpful to me in all his sessions. While learning the systems and builds, hes been patient with my inexperience with them and walks me through them so I can learn properly. As for the overall experience, all of my best experiences and most fun sessions have been with him DMing the games.

Jolojin avatar

Jolojin

GREAT if you enjoy combat heavy DND!! Will bring a fight and then some, but never unfair!

Tyler  avatar

Tyler

This GM is very organized everything that is handed out is already prepared and labeled and he has art for everything. As well he knows the rules very well once in a blue moon do we have to stop to look up an obscure rule, most of the time he already knows the answer. He also will help guide you to how you want your character to be. He'll give you tips and advice on how you can achieve a wacky builds and is very honest with what you can and cannot do. The most important thing is that he is a good guy who want to play D&D & tell a story with his players.

Kiona avatar

Kiona

Gabe is a knowledgeable GM who tells amazing cooperative stories. His style isn't for everyone; he's unafraid to run brutally difficult games, and prefers to keep things moving rather than rewind for rules-fixing. Unforgiving combats are more than made up for, however, by the efforts he puts in to involve players' characters and their stories in the world. The difficulty of the challenges he provides creates opportunity for growth in my characters in ways that wouldn't have occurred without the narrative push provided by dangerous circumstances. My memories of his games are filled with chilling, dramatic moments that I doubt I'll forget for a long time. (He also has the best dragon voice I think I've ever heard.) If you're looking for a memorable story and are willing to risk your character's life for it, Gabe might be the GM for you!

Beep Bop avatar

Beep Bop

Poggers.

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