If you are looking to start an epic story with your quirky character, with a good balance of roleplay and combat encounters, and you appreciate a non-antagonistic relationship between player and DM where your character's autonomy is respected, I am the Dungeon Master for you. I'm very comfortable with the rules of D&D 5e, while also open to house rulings and a general "rule of cool" attitude. My priority when running a campaign is to facilitate a fun experience. I would be honored to run a game for you.
I see dungeon mastering as writing a story where I have no control over the actions of the main characters. Narrative is important to me, and I do not have a DM vs player mentality. Challenges I design are meant to make the PCs feel heroic and able to overcome difficult situations. Character death is rare in my games, though the threat of death is ever present.
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