
Simon
he/him
5.0
(5)
Timezone
About Simon
Greetings and salutations to you, my potential player. I am your friendly forever DM and have been for around 7 years now with D&D 5E. I pride myself a lot on my voices for NPCs, the ability to mold the adventure in a way that interacts with players' backstories and shape the world in a way that is fun for everyone so we can build an amazing story and memories together. My preferred style of DMing is to focus on the roleplaying aspect of the game mix with combat where it makes sense. If you and your party want to bribe or convince the guard to let you pass, I'm all for it. Or maybe you and the party decide a swift knife in the back will do the tick so be it. All my games should also be seen as a safe place to live out a fantasy. And in session 0 (those are free of course) we will always figure out what you as a player want and what you DON'T want. Hope to see you in my games soon. From your future DM.
At a glance
2 years on StartPlaying
Highly rated for: Voices, Storytelling, Inclusive
Featured Prompts
I became a GM because
fell in love with the game, and when no one else was DMing, I decided to step up — and I’ve loved being a DM ever since. I’ve been a Forever DM running three ongoing campaigns, and my players keep coming back for more. <3
The three words my players would use to describe me are...
Passionate. Captivating. Empathetic.
When I'm not running games I'm...
I’m focused on the game and always engaged. I bring every NPC to life with unique voices and expressions. I build atmosphere and tone so players feel immersed, and I react to their choices to make every moment feel personal and alive.
How Simon runs games
What can you expect from me 🎨 I custom-tailor every adventure to my players’ enjoyment and choices. 🎭 I voice all important NPCs with distinct voices and accents to make interactions memorable. 🎶 I use music and sound effects to set the mood and draw you into the world. 🔥 I’m a big believer in the famous “Rule of Cool.” ⚙️ I bend and homebrew rules to fit the setting and story. 💀 I will never try to kill a player outright, but I don’t hold back either — danger feels real, but fair. 🕰️ I’ll always make time outside of sessions if you need to discuss something about the game or group. 🎥 I always have a webcam, a functional microphone, and a stable internet connection. 📖 My adventures are always run in D&D 5E (both 2014 and 2024 versions). 💬 I offer a free 1-on-1 chat before joining, so we can meet, discuss character concepts, and see if we vibe! What I do and don’t expect from you 🤝 Bring a willingness to cooperate and play with others. 🧠 Be respectful toward me and your fellow players. 🎧 Have a functional microphone and a stable internet connection (a webcam is encouraged, but not required). 💬 Communicate if something in the game makes you uncomfortable or if you have concerns — we’ll solve it together. 📝 You don’t need to take notes, but it’s always appreciated. 📚 You don’t need to know the rulebook or master your character right away — we’ll learn as we go. 🎲 Most importantly, come ready to have fun and enjoy some D&D! Tools 🧙 D&D Beyond — with almost all official books available for you to create your perfect character. 🧩 Foundry VTT — hosted through The Forge (an online platform similar to Roll20). 💬 Discord — for voice chat, session coordination, and sharing game info between sessions.
Featured Prompts
My favorite trope is...
High fantasy ⭐, horror 🧟
Rules are...
"More like a guidelines”
When it comes to voices
Oh, I’ve got a lot of voices in my head... and when it comes to the game, I’ve got even more! 😂
Simon's ideal table
For players who enjoy an engaging story in a world they can shape through their choices. I love running adventures with the tone of high fantasy or dark, horror-inspired elements.
Featured Prompts
I am for a vibe that's...
Blending deep storytelling with good humor to keep every game fun and memorable.
I love it when a player
I love when my players come up with weird and wacky ideas, both in and out of combat.
Simon's Preferences
Systems
Platforms
Game Mechanics