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DM Daniel

he/him

5.0

(6)

Timezone

America/chicago

Language

English

About DM Daniel

Just a dude, playing a dude, disguised as another dude. I've been the Forever DM (TM) for the past 15+ years in my TTRPG journey and have enjoyed every minute of it. I tend to focus, and even specialize, in narrative driven, character focused games with improvization as a core mechanic. The Golen Rule and Rule 0 are my bread and butter. The rules are there as guidelines and as long as the players (and DM) are having fun, the rules can be bent or even broken if it leads to a better story.

At a glance

1 year on StartPlaying

124 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Average response time: Under 1 hour

Response rate: 100%

Featured Prompts

I became a GM because

I became a GM because I enjoy the worldbuilding, the puzzle of story design, and working to understand and modify mechanics.

How DM Daniel runs games

Narrative and character first are my primary drives. Working to create a deep and satisfying arc for each character within the bounds of the community narrative. - Tactical combat - Character lead roleplay - Using character webs to create and inform drama between characters and NPCs - Background plotlines and shifting worlds that exist apart from the PCs

DM Daniel's Preferences

Systems

Dungeons & Dragons 5e
Savage Worlds
Dungeon Crawl Classics
Dungeons & Dragons 3/3.5e
Chronicles of Darkness
Mutants and Masterminds (3e)
GURPS
Vampire: The Masquerade 5th Edition
D20 Modern
Dune: Adventures in the Imperium
Pokemon Tabletop United
Mage: The Awakening 2nd Edition
Vampire: The Requiem 2nd Edition
ICRPG Index Card RPG
Risus: The Anything RPG
Everyday Heroes
Daggerheart

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

DM Daniel's games