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Cost Per Player

$10.00
CyberMephit

CyberMephit (he/him)

5.0

(4)

Published Writer
Multi-lingual

1 year on StartPlaying

51 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

About me

I am a game master with over a decade of experience who is well-versed in Pathfinder and passionate about the play-by-post medium as a unique opportunity of connecting people with busy schedules across the world for crafting shared emergent stories. I was also a prize winner at several RPGSuperstar contests hosted by Paizo and Roll for Combat and have published credits in a 3rd-party supplement Battlezoo Bestiary. I run published adventures for Pathfinder 2E, including Paizo adventures, PFS scenarios, and conversions from other systems. My current platform of choice is RoleGate for text/rolls and Tableplop for maps, but I am always on the lookout for the best PbP platform and can adapt to my players' preferences. My promise to those who play with me: 1) Consistent updates, usually twice a day on weekdays and once a day on weekends. I expect daily posts from my players, though of course I will accommodate absences upon request. 2) Respectful and mature attitude towards all players. It is important to me that my games are a safe place for everyone to have fun together, both in and out of character. I expect my players to share this value. 3) Enuring the best PbP experience by cutting/merging filler encounters (outside of PFS) and using houserules which help speed up the game flow.

GM Style

I run traditional adventuring type games focused on making the players protagonists against the unfolding plot. I prefer an entertaining theme park ride to a sandbox, and I strive to give everyone the best seats on my rides. Some house rules I use for play-by-post which help the game flow better: I roll initiative and saves for the players. In combat players are grouped into blocks and can act in any order within their block. I use milestone leveling (outside of PFS) so that the players are not punished for skipping filler content.

Games played
Game platforms used
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