Ashe
they/them
5.0
(7)
Timezone
Language
Identity
About Ashe
I'm Ashe, sometimes I go by Kairo and I'm at least 27 pushing 30 honestly, I've been doing ttrpgs of all kinds for about a decade from the classic DND 5e to FATE CORE and various other indies, I've dabbled into vampire the masquerade and Cloudbreaker alliance, I've been dming for the vast majority of my ttrpg career, with various succesful games and long term campaigns. I am fluent in spanish and english, capable of dming in both languages and very imaginative, I tend to dm in my own setting in which I've been working on for 8 years or more, I'm queer and lgtb+ friendly, as I myself I'm a member of the community so to say!
At a glance
Less than a year on StartPlaying
Highly rated for: Storytelling, Inclusive, Creativity
$20 per session
Featured Prompts
My favorite system of all Time is
FATE, its such a good system for all types of stories and games, FATE CORE is one of those games that you can turn into anything you want and still have it work, however I am very well versed on dnd 5e and others so I'm ready and willing to do many things
When I'm not running games I'm...
thinking of them, thinking of new plot points, new stories and new fights, this is my passion and most of my time daydreaming is spent thinking of ttrpgs, I also spend time making my own custom content like monster statsheets and more
How Ashe runs games
As a GM I pride myself on my ability to create a world and a story where the players can find an immersive experience, I like taking my players, their backstories and their ideas into account and making them feel as a part of these worlds and campaigns. Combat is not a common thing in my games, not to say it is lacking or easy but I prefer battle to have a purpose in a narrative and as such they tend to be more bombastic events than just something that happens sometimes because it has to happen, due to this my fights have custom mechanics and lots of interesting elements to keep things fresh and make sure every player has to give their best. Try anything, as long as it make sense, creativity is the name of the game and its a game I play a lot, I believe that creative solutions and daring plans should be rewarded and expanded and this goes beyond action scenes, ideas during an investigation or even small plotlines you wish to follow, a player's imput is welcomed and needed to make a good story!
Ashe's Preferences
Systems