
Nathan
he/him
5.0
(1)
Timezone
Language
About Nathan
Hello, I'm from California and have been playing dnd for almost 10 years, dming for maybe 7 months total. My players have been giving me great reviews, but I want to expand my abilities as a DM so I wanted to throw some more of my attempts out there. I've ran 2 campaigns so far, one ongoing on session 7 (3-12-26) and one that ended after 13 sessions, due to conflicting schedules in life. I prefer to DM in a homebrew world I've been making for a bit over a year now, I have history, politics, deities, cities, religions, and cults. The world is ever-growing and I love to have my players help build it with me, meaning when you make your character I love to let you add some personal lore into the places you are from, just try and abide by the rules I've already set in the world. I'm always trying to get together with my players to hear more about what they want to do and see, try to give even more lore throughout, and allow for a long term campaign where the players have freedom in what they want to do. I want to outline a grand story, but let them players find their way there, every step is done by you, and I try and adjust what's going on to fit the players.
At a glance
Less than a year on StartPlaying
Highly rated for: Creativity, Inclusive, World Builder
Average response time: Under 1 hour
Response rate: 100%
Featured Prompts
I became a GM because
My primary reason for being a GM or DM at this point was my inability to find a table I enjoyed and being with a group of friends that constantly looked for a DM/GM, but could never find one. So I took the reigns and started working and luckily they've enjoyed it!
My favorite shows/movies are
Two that I can fit, Cartoon, Ben 10, oh man the memories of this show. The og series, Alien Force, and Ultimate Alien, never watched omniverse. Anime, Mushoku Tensei or Jobless Reincarnation, the world building into the character development is top notch. I've read the entire light novels as well.
When I'm not running games I'm...
I'm writing more lore for the world I run my games in, Drakovia, playing games, reading, or writing my book.
How Nathan runs games
I'm still new, but I'm loving building RP with my players and allowing them to thrive in that environment with each other and with npcs, my combat is typically high stakes, if you rush in you'll die 9 times out of 10. But I always reward working together whether it's a homebrew reward inside of combat or outside. I like to run a game with high stakes in a mid to high fantasy setting, my biggest pleasure is watching my players rp and ask questions about the world that get them excited.
Featured Prompts
I prep by
A big thing I like to do to help me prep games for my players is before or after stars and wishes, I like to ask what everyone wants to do or expects to do next session, that way I can prep something according to maps and npcs. I try to do this to tailor the sessions to the players.
My games focus on...
Player to player interactions and player to world interactions, I'm trying to get better with pushing more of my players backstories into the story so they feel more involved as well.
When it comes to voices
As long as there is an effort, you don't have to do a voice, but try to distinguish your character from you. Change your cadence, your tone, vocabulary, something to show you are in character. It doesn't have to be great, my voices aren't great, all that matters is we all are comfortable trying.
Nathan's ideal table
I don't know about an ideal table, but I'll try, I'd like a group of 4 or 5 respectful individuals who can vibe with each other. They take the game seriously, but always feel like they can joke around and goof off. When the blows start flying, the table should strategize, and not rush in head first. The ability to roleplay with each other, bounce off of each other, and be wary of what each person is comfortable with is important. Cooperation is important, so be willing to talk and discuss without arguing and getting out of hand is another important trait I look for in players.
Featured Prompts
I love it when a player
Asks about the world, tries to learn more and get more involved with the pieces around them. Ropes other players into the roleplay or tries to make everything feel welcome and involved.
I think it's a red flag when players...
murder hobos or players who first instinct is to fight anything and everything even if it isn't hostile.
I think min/maxing...
I think it can be fun, but I never think it should be a priority, backstory based progress and characters that are molded by the campaign are what I think is best. Rather than adding feats and multi-classing that doesn't make sense for your backstory.
Nathan's Preferences
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