Tezzy Gubcot banner

Tezzy Gubcot

he/him

5.0

(4)

Timezone

Europe/belgrade

Language

English
Russian

Identity

Game Designer
Multi-lingual
No Gen AI

About Tezzy Gubcot

Hi! I'm Tezzy. I have been a game master for about 10 years now. My goal is to create unique experiences for the players. In order to do so I craft the campaigns of my own with elaborate worlds, while presenting players with ample opportunities for varied and tactical combats or alternative solutions, if they so desire. On demand my adventures are also available in Russian and Serbian.

At a glance

1 year on StartPlaying

Highly rated for: Knows the Rules, Creativity, Rule of Cool

$20 per session

Average response time: Under 1 hour

Response rate: 100%

Featured Prompts

I started running games because...

Tinkering with even the most basic fantasy elements allows to significantly change the perspective and forces to approach the common problems from a different angle. Do goodberries solve world hunger? How does revivify affects society? I want to explore new worlds and ideas along with the players.

How Tezzy Gubcot runs games

I am aiming to provide both tactical and diverse combat as well as to develop engaging and evocative narratives. I like to present players with a problem and see what kind of solutions they can bring up and, if said solution is unexpected and out of my initial scope - all the better! That's what makes this game exciting! On a combat side it may be a fight on moving carriages or under sniper fire. Narratively accessibility to diamonds for resurrections might change entire geopolitics of the world and players should adapt to it.

Tezzy Gubcot's ideal table

Virtual tabletop naturally makes it easier to engage in combats, but it also frees up time for other aspects of the game. Inquisitive players will be happy to explore the game beyond just the combat map. Secrets and hidden subplots, there will be many... Both newer players and min-maxers will be able to test their mettle. Whether player barely knows the strength of own character or testing new and exciting build from the playtest materials the game will adapt to that.

Tezzy Gubcot's Preferences

Game Mechanics

Game style

Sandbox / Open World

Roleplay Lite