
Piper
he/him
Timezone
Identity
About Piper
I started DnD late in life, but it has become a tremendous passion of mine. It fulfills creative needs in ways that photography and music simply can not. I am a forever DM (although I'd be happy to be a player), and I get immense joy from creating stories unique to the players and their goals. Whether it's in Faerun, Grayhawk, or completely custom world. I'm also a big dan of the Rule of Cool and love collaborating with players to create epic moments none will forget.
At a glance
Less than a year on StartPlaying
How Piper runs games
My GM style is all about crafting unique, memorable moments where the players—and their backstories—truly shine. I encourage roleplaying, bold choices, wild ideas, and those cinematic, kick-ass moments that players remember long after the session ends. While I use the rules to provide structure and clarity, I firmly believe in the Rule of Cool. That said, I meet players where they are. You’ll never be pushed beyond your comfort zone (unless that's what you want…), and I’m committed to helping each player tell their story in a way that feels personal and rewarding. I love designing encounters that offer real challenges and real rewards—situations that test your characters and strategies while keeping the stakes meaningful and exciting. And yes, I love theatrics. I love to create custom sound effects, character voices, lighting cues, and more to create a rich, immersive experience. Above all, what I love most is collaborative storytelling. Whether we’re starting in a published module, a homebrew setting, or a familiar world, the story will quickly evolve to center around your characters and the choices you make.