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Walker White

he/him

Timezone

America/chicago

Language

English

About Walker White

Having delved into the fantastical realms of GMing for approximately seven years, I'd like to believe myself a visionary and theory-crafter for engagement amplification and storytelling with aims to further improve my performance and expand my mastery in career; to help lead the charge creating perfect memories and recounting happy smiles and fun drama that occurred along the best mind-scape journeys known to man.

At a glance

1 year on StartPlaying

Featured Prompts

I got started GMing...

I was introduced to Dungeons and Dragons and other TTRPGS through my uncle, who at the time would play with me and my brother. We eventually took turns being a Game Master and creating worlds or roleplaying through modules in the natural setting...While the others drifted from the role, I remained.

My favorite system of all Time is

Most likely Pathfinder 1e or 3.5e. I appreciate the depth, style and unique methods of playing those systems compared to the more simplified 2e and 5e counterparts, though all systems have a unique and lovable charm about them.

The three words my players would use to describe me are...

Unique, innovative, and flexible.

How Walker White runs games

With a heavy background in MMO gaming, my ambition is to find a happy ground between captivating roleplay with unique and interesting characters, active combat, and expanding upon the already existing grounds of the TTRPG systems I use. Be it traditional or custom-procuring spells, items, unique character subclasses/designs if asked; custom boss encounters with unique mechanics (like Movement Actions if players like the concept), I aim to be as adaptable to the ambitions and intentions of the players as humanly possible- to create an environment they genuinely want to involve themselves with both in and out of session.

Walker White's games