
Zeraphicx
he/him
4.6
(9)
Timezone
Language
Identity
About Zeraphicx
I became a Dungeon Master because I wanted to play D&D, but no one had a campaign available—so I said, "What the heck!" Having DM’d HeroQuest before, I figured it couldn’t be too far off. I dove in, learned everything I could, and ran my first one-shot campaign. It was a blast! The group had so many laughs, and the excitement of creating an adventure that we could all look back on fondly was enough to hook me. From there, I started running my first full campaign, which led to my first homebrew world. My players loved it so much they’re already talking about playing it again! Now, with nearly three years of DMing experience, I’ve found my passion in crafting engaging, linear adventures that keep players on their toes—wondering what’s around the next corner. I love bringing challenging and unique encounters that go beyond the standard dungeon crawl, keeping players invested and engaged. If you’re looking for a game where you’ll laugh, strategize, and create unforgettable memories, then let’s roll some dice and dive into adventure together!
At a glance
2 years on StartPlaying
25 games hosted
Highly rated for: Creativity, Rule of Cool, World Builder
Featured Prompts
I became a GM because
I couldn't play D&D as a player at the time.
The three words my players would use to describe me are...
A Tactical DM
When I'm not running games I'm...
Playing FFXIV or Reading fantasy novels
How Zeraphicx runs games
Structured Cinematic Storytelling with a Focus on Fun, Player Engagement, and Tactical Challenges.