I've been running games since high school and have over 30 years of experience with different systems from World of Darkness to Dungeons and Dragons and pathfinder. I enjoy running games that are well rounded with a mix of combat, adventure, puzzle solving, and role playing.
As a GM I tend to focus on conveying the story, allowing players to explore and interact with the world. I focus on more fun interactions and will encourage players to make the most of their characters. I don't do voices as I have trouble with consistency, and I tend to keep combat about as tactical as my players can deal with without causing sessions to lag in battle. I tend to run modules or pre-written games but treat most of the events in the module as guidelines more than a set railroad all adventures must go down.
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