
Witch
she/her
5.0
(7)
Timezone
Identity
About Witch
Welcome, adventurer! So you want to learn a bit more about me? Well, let's see... Online, I usually go by Witch - bit of a personal thing. I'm told the French accent is still thick enough that it comes through clearly. I'm taking my players' word for it. I was playing AD&D before Wizards ever thought of creating the Third Edition. There, that should give everyone an idea of both how long I've been into roleplaying games and how old I am! Game mastering came a bit later though - back in rural France and before the age of the Internet, it was quite hard to find people to play with and learn game mastering from, funnily enough. As a player, I've got some experience with GURPS, D20 Modern, and Vampire. But as a game master, I've chosen to focus on D&D. I enjoy creating situations for my players and their characters' personalities to shine through. I mainly bring people to my world though I've been known to run mini-campaigns on the Sword Coast or Eberron. On the tech side, I run my online games using Foundry VTT and theatre of the mind. And I make sure those not familiar with Foundry have my help as and when needed.
At a glance
2 years on StartPlaying
111 games hosted
Highly rated for: Creativity, Rule of Cool, World Builder
Featured Prompts
My favorite books are
The dragonriders of Pern series (yes, the entire series) Vatta's War series (and, yes the whole series) The Black Magician Trilogy (do you see a pattern yet, lol)
People are always surprised when I tell them
... that my favourite memory is the time I got shot in the arm while protecting a newly-returned draconic god' aspect, yanked the arrow out of my arm and used it to snipe the guy who had shot me, and because of this became the newly-appointed champion of this dragon god.
How Witch runs games
I do favour roleplay over rollplay. I sometimes use the rule of cool and inspiration to rewards those players. But I try to welcome every type of players at my tables. I try to strike a good balance between social and combat encounters, with a bit of exploration and puzzle solving thrown in for diversity.
Featured Prompts
My games focus on...
roleplay. Combat may be one way to solve issues but in my games, it's never the only way.
Rules are...
guidelines! Rules are only ever guidelines.
Witch's ideal table
Friendly players who enjoy roleplay over dice rolling will fit well at my tables. I'm prone to inject a bit of fun and whimsy in most stories, even the serious ones so fun, chaotic types are also having a good time, I'm told.
Featured Prompts
I love it when a player
creates the perfect amount of chaos or comes up with a plan that makes me shelve mine and say, "yes, you can do that. And then this happens..."
I think min/maxing...
is perfectly fine, as long as you're happy to let others play on their strengths too. And remember that I love roleplaying lol
Witch's Preferences
Systems
Platforms
Game Mechanics
Game style
Roleplay Heavy
Theater of the Mind
Rule of Cool (RoC)
Rules as Written (RaW)
Sandbox / Open World