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Amish

he/him

5.0

(5)

Timezone

America/chicago

Language

English

Identity

Neurodivergent
Teacher/Educator

About Amish

Call me Dev! I've been running TTRPGs for the better part of 15 years now, getting my feet wet with Call of Cthulhu and D&D 3e, but most of that has been spent on D&D 5e. I picked up AD&D 1e on a whim August '22 to see how it played and fell in love with it; I don't plan on looking back. While not an exhaustive list, some other systems I've enjoyed running include Pathfinder 2e, Soulbound, Dark Heresy 2e, and D&D 4e. In my personal life, I'm a husband and father of two, so when it came time to pick which of my various hobbies would become "my" hobby, I decided it'd be running TTRPGs, given the breadth of potential (and realized) content. Feel free to book me for any of the following games: - AD&D 1e - Cities Without Number - Dark Heresy - Pathfinder 2e - Soulbound - Stars Without Number - Worlds Without Number - Wrath & Glory You can also pitch a system to me, I may be willing to learn and run it for you.

At a glance

2 years on StartPlaying

Highly rated for: Knows the Rules, Teacher, Inclusive

How Amish runs games

I love the game. I love the players. I respect the rules. Where possible, I prefer rules over rulings, but will not hesitate to use both. - Rules are there so you can gauge your chances in different scenarios. - Rules allow both players and GMs to improve at the game. - Rulings are great for all the ways a player can be creative that aren't covered by the rules. I respect the dice and read them like oracle bones; I do not fudge rolls. I'm open on what's being rolled and what the DC might be. My players have described my style as light novella fantasy adventure. That is, a player-driven, lower fantasy, sword-and-sorcery dungeon crawling experience with overarching themes of mystery and light roleplay. My games tend to be sandboxes with a larger metaplot to work towards while also including various hooks and rumors for other adventures. Players have a high level of control in the type of content that appears, even if they're not privy to specifics.

Amish's Preferences

Systems

Dungeons & Dragons 5e
Pathfinder 2e
Call of Cthulhu
Dungeons & Dragons 4e
Warhammer 40,000 Wrath & Glory
Warhammer Fantasy Roleplay
Mothership
Stars without Number (Revised)
Dark Heresy 2e
Age of Sigmar Soulbound
Advanced Dungeons & Dragons 1e
Amish's games