Beyond Waterdeep (Hidden Shrine of Tamoachan)
Far from the shores of the Sword Coast is the continent of Maztica. Foreign civilizations, unknown monsters, and untold treasure awaits you.
$15.00
/ Session
Details
Weekly / Tuesday - 3:00 PM UTC
Dec 16 / Session 34
Session Duration / 3.5–4 hours
4 / 6 Seats Filled
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Schedule
About the adventure
Waterdeep, or as it is known colloquially, the City of Splendors. So much to do, so much to see. Maybe you're new in town, maybe you're a local, maybe you're returning for the first time in a long time. Whatever your reason for being here, there's one thing for certain. You need a job or you'll be begging on the streets. The best place to find a job for your ilk? That's easy, head to the Yawning Portal. After all, every great adventure starts in a tavern. Beyond Waterdeep, and beyond the Western shores of Faerun lies another continent. Maztica, or the True World as it is called by the peoples that live there, is a land of tropical rainforests, forbidding mountains, barren deserts, colorful cities, ancient ruins, lost tombs, and new magic! Brought to you by author Jon Hild, comes the Voyage to the True World, the Maztica Campaign Guide, and Monsters of Maztica source books. Using these DMs Guild ebooks, I have put together a campaign to fit the next two adventures from Tales from the Yawning Portal into the Forgotten Realms setting. In Maztica you will find The Hidden Shrine of Tamoachan and White Plume Mountain along with side quests derived from the Maztica Campaign Guide and two new styles of magic distinct to Maztica, Pluma and Hishna.
Game style
Roleplay Heavy
Dungeon Crawl
Theater of the Mind
Game themes
Meet the Game Master
About me
First and foremost, I am a writer, reader, and storyteller by trade and at heart. I am a seasoned GM who has been playing since middle school in 1998 with D&D 3e. I have been DMing since 2000 and have been DMing D&D 5e specifically since 2018. I have a penchant for new players as I am a fair and reasonable DM. I'm patient and willing to teach and allow others to learn to play in all aspects, whether it's the dynamics of combat or growth with roleplaying. Come meet some of my current and past players on my Discord Server. Message me for the link. I have been building my homebrew world of Grakloros since 2010. I have run many campaigns in this world. I have maps created in Campaign Cartographer 3+ and a YouTube channel dedicated to the lore of my world. I have two campaign settings featuring my world: The God's Reach setting where my One-Shot games takes place, and the Bones and Barbarians setting that I GM for my crew on Twitch on Thursdays from 7-9pm EST. We have concluded season 2! Announcements for Season 3 will be coming around August 2024. I am excited to introduce B&B as I have been developing it for many years. My Discord Server is open to any and all past and present players. I host players from all across the US, Europe, and Australia. Come and join what I like to call "my extended D&D family." LGBTQ+ Friendly Neurodivergent Friendly New Player Friendly Discount Programs!!!!! - A very underused option. I offer a few: A) The Refer a Friend Program - easy stuff, you get a friend of yours to join a game and when they play their 4th paid session, you get 4 weeks free! That's 4 full weeks of unlimited games, meaning that within those 4 weeks you can try out any game I'm running (open seats permitting) for FREE! B) The Family Discount - want your spouse, significant other, mom, dad, sibling, or cousin to play with you? Great! What better way to get grandmama to learn DND than to split the cost between you. It functions like a "buy one-get one free" or "two at half-price" deal. C) NEW!!! The Try a Second Game Half Off Deal - a lot of Pro GM's offer this and I'm adding it to my list. Some stipulations, As long as you've played 4 paid games and you join a second game, that game will be half of its original price. This is a 2 month trial period deal. After those 2 months, the price goes back to it's original starting price. If you enjoy the game, I would hope you would find it worthy to continue. However, if you didn't like it, at least it didn't break the bank
View Profile →Character creation
Creating your character
Character creation will take place during session zero using Roll20's 2024 Character Builder. I have the following compendiums for your use: PHB (2014/2024), DMG (2014/2024), Xanathar's, Tasha's, Bigby's, Fizban's, Monsters of the Multiverse, SCAG, Wild Beyond the Witchlight, and Van Richten's.
The team's HQ is Trollskull Manor and Tavern, located in Trollskull Alley in the North Ward of Waterdeep. Our staff keeps the operation up and running while the team is off adventuring. Now, as Springtide approaches in the Savage North, Waterdeep will be opening it's gates and harbor once again after a long winter. That mean's the time is nigh for fame, fortune, and adventure! Current Progress: The team has concluded Dragon Heist and defeated Manshoon and his Zhentarim thugs. There was no sign of what happened to Manshoon after breaking his Staff of Power over his knee and nearly killing the crew, his body was either vaporized or shunted into a random plane beyond the Prime Material. Now that Waterdeep is safe, we have left the City of Splendors on an adventure to Maztica (using the Voyage to the True World campaign module from The DMs Guild), a continent far to the West of Faerun. Now that we have sailed between the Twin Visages and arrived at the port of Ulatos (formerly Helmsport), we will get the chance to explore the mesoamerican jungles of Payit as we seek The Hidden Shrine of Tamoachan, then White Plume Mountain, and beyond. We have traveled the lands and waterways of Payit and Pezelac, and journeyed to the Fertile Desert, an oasis within the Maztican Desert known as the House of Tezca. Here we have found the ruins of Tamoachan, the fabled paradise city from Maztica's ancient times. As we explored the ruined city, a large number of unknown humanoids gathered at the forest's edge. We rallied together but our party's combined weighed caused the earth beneath us to collapse, sending us deep below the surface. Finding ourselves in some kind of vault, and with the way we came in blocked, we have no choice but to venture through this underground maze in order to find our way back to the surface. The team makeup is currently: Haleth Vo'Teare-Vella, a Half-Drow phantom rogue; Dina, a Rock Gnome hunter ranger; Bella Donna, a Shadar-Kai twilight cleric of the Raven Queen; Teagaen Draul, a Dwarven forge cleric of the Morndinsamman; and Maxatl, a Firiji shaman cleric from Maztica (race and subclass from the Maztica Campaign guide). New characters will start at Level 8 with 1 common, and 1 uncommon magic items plus an additional 750gp to spend as you would like (including more magic items!) I have the following Roll20 compendiums for your use during character creation: PHB(2014/2024), DMG (2014/2024), Xanathar's, Tasha's, Bigby's, Fizban's, Van Richten's, Wild Beyond the Witchlight, and Monsters of the Multiverse.
What to expect
Preparing for the session
You will need a mic and discord for communicating, a free Roll20 account. I suggest using a pencil and notebook as I encourage note taking (every group needs at least 1 thorough note taker).
What Michael Pucci brings to the table
I will be providing maps, art, tokens, and a lifelike environment
Homebrew rules
Flanking for advantage, I allow a second attack with a Crossbow (without the Crossbow Expert feat) if you forgo your movement)
Equipment needed to play
Computer
Internet
Microphone
Pen & Paper
Platforms used
Safety
How Michael Pucci creates a safe table
We will create characters in session zero using Charactermancer on Roll20. We will be using the Forgotten Realms campaign setting. We will also go over lines and veils in session zero, and the option to use X, N, & O digital cards
Content warnings
Safety tools used
