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Mitchell Phelps

he/him

5.0

(6)

Timezone

America/chicago

Language

English

Identity

Neurodivergent
Published Writer
Artist
Game Designer

About Mitchell Phelps

*Lightning snaps, the earth trembles, and a mighty explosive 'thud' echoes through the hazey desert. Stepping forth from a place he was not there before, a mysterious human man in a fancy, though antiquated, hat - and the talking frog beside him - beckons you closer to talk...* My name is Mitchell Phelps, AKA my internet pseudonym "Lazzamore", which I took after from the cartoon frog character you see with me in my picture - his name is "Laz Lazzamore". He's pretty chill for the most part. I have been running TTRPGs both virtually and in person for 7+ years now, and I am proficient in D&D 5e primarily and a bit with PF1e as well. When I run, I like my players to have some ownership of the story and direction, though I am competent in running games with more or less sandbox to the taste of my party. I want my players to enjoy themselves as a group as much as possible and that is really my ultimate job when setting up these games. Anyways, there are some aspects of play I emphasize more then others, so I will list them here to give you an idea of my playstyle as you decide whether it fits with yours or not. - I love eccentric solutions to problems, and reward players for out of the box thinking to problems I present them. - When I present a combat, I try to make them to be on the harder side, because I like long stints of RP broken up by occasional combats that are big and meaningful. This applies less so in dungeon-styled games and more so in other sorts of campaigns. - Intelligent enemies will be, well, intelligent, and often you can have the option to negotiate, if it is logical for that to occur. I also don't really play with the trope of humanoid monsters that are irredeemable, it just isn't really how I tell stories and doesn't come naturally to me, so any non-supernatural, sentient race is liable to contain good and evil members. - I tend to run on the shorter side of sessions (2.5-4 hours) and have a decently quick pace due to my experience being mostly in the realm of self-contained Organized Play sessions. I'm very proud of the community I help manage in that area. Feel free to ask about my OP group if you come to enjoy my GMing and want to game with me outside of longer-form campaigns! - I will observe content requests pertaining to avoiding your triggers after I am told of them. A detailed discussion of each players lines and veils, among other safety tools I am practiced with, will be had during session 0. - I value roleplay and, while my pace is quick, I try to allow for plenty of it. I know when I play, I appreciate the space to express my characters thoughts, and I try to leave enough room to my players for that, as long they don't infringe on the spotlight of one and other.

At a glance

3 years on StartPlaying

2 games hosted

Highly rated for: Creativity, Sets the Mood, Storytelling

Featured Prompts

When I'm not running games I'm...

Playing games, writing fantasy fiction, or wargaming. My favorite wargames are miniature agnostic systems.

How Mitchell Phelps runs games

I enjoy RP most, out of the pillars. I like to space out combat to allow for it, and make the fewer combats I run each more deadly. I do character voices and tend to refer to RAW unless I feel the story and gameplay is better served otherwise.

Mitchell Phelps's Preferences

Platforms

Game Mechanics

d20 System
d100 System

Game style

Roleplay Heavy