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Chance

he/him

5.0

(13)

Timezone

America/chicago

Identity

Streamer
Veteran
Teacher/Educator

About Chance

Hello, I'm Chance. I have been playing TTRPGs of one sort or another for better than 30 years (most of that as a GM). What started out as a hobby to entertain a small group of close friends in my basement with a D&D boxed set has turned into a lifelong love of storytelling and a desire to meet like-minded people! I have spun stories around great heroes known throughout the realms...as well as hog breeders that just wanted more than their little corner of the farm. Whether you are looking to be a knight of renown or a simple wanderer, there are stories to envelope you. My table is always open, and I try to maintain a safe, courteous and mostly fun place for you to explore the world that we create together. I have played with veteran players as well as complete beginners. I play online, in game stores, conventions...heck, I've even been known to still kick it in the basement...old school. So grab a seat friend, open your dice bag and let's see where we can go to today!

At a glance

3 years on StartPlaying

31 games hosted

Highly rated for: Storytelling, Creativity, Teacher

Featured Prompts

I became a GM because

i love stories...telling them, hearing them, writing them...I love stories!

My 3 systems I'd bring to a desert island would be

Any of the 'Mist Engine' games...City of Mist, Legend in the Mist and Otherscape. I love the narrative method that these games use to really give rise to RP. The second would be Savage Worlds. I've run SW since the early 2000's. The third would have to Cypher.

When I'm not running games I'm...

standing in front of a classroom teaching computer sciences and network engineering...or in my forge hammering on some iron.

How Chance runs games

I would say that my games tend to be heavier on the roleplay. I truly love seeing a character walk off of the sheet and become a living, breathing person. When I can hear a player become the character, that's my truest reward. That said, I do recognize the need for a good old knock-down, drag-out fracas from time to time...and I try to make those as entertaining as possible.

Featured Prompts

My games focus on...

the characters and how they interact with the world around them.

Rules are...

second to story. I prefer a 'rules-light' system and tend to go to the 'rule-of-cool' fairly often. If the story is flowing the players are having fun...let it ride!

Chance's Preferences

Systems

Cypher System
Savage Worlds
Call of Cthulhu
Eclipse Phase
Ironsworn
Fate
Deadlands
Monster of the Week
Kobolds Ate My Baby!
Vampire: The Masquerade (2nd Edition)
All Flesh Must Be Eaten
HERO System
Reign
Buffy the Vampire Slayer RPG
Advanced Dungeons & Dragons 2e
Eldritch RPG
Dresden Files Accelerated Edition
Blue Rose
Ars Magica Fifth Edition

Game style

Roleplay Heavy

Theater of the Mind

Rule of Cool (RoC)