The Mariguard Academy
Dungeons & Dragons 5e on Foundry VTT
Price per player-session
You will be charged when a session starts
$25.00
Information
Duration: 3 to 5 hours
Number of players: 2 to 6 players
Experience required: Open to all
$25.00
About the adventure
The Mariguard Mercenary Academy is renowned across the world for it's training. Set in the coastal town of Ferrum, Aurilia, hopefuls travel across the world to find glory and riches as an Adventurer - and no one can deny the Mariguard makes the best of them. All you need is 100 gold pieces and the place will train you. No questions asked, no history required. If you can last the year of brutal training, you're in, so long as you pass the test. In this game, you are a Mariguard Mercenary. You're well equipped, you know what you're doing, and you're assigned to a team. Sometimes, you'll be sent to handle monsters threatening the area. Others, you'll be sent to investigate a town that's suddenly gone quiet. You will never know exactly what you'll get, when you take the mission file. It could be a dragon. It could be a false hydra. It could be something unknown, something so gut-wrenching and terrifying, you'll never sleep the same way again. The plus side? The pay's good.
Echo (he/him)
5.0
(36)
1 year on StartPlaying
107 games hosted
Highly rated for: Storytelling, Voices, Creativity
Additional Details
How to prepare
Players will need a Dndbeyond account, Discord, and a microphone. You can access Dndbeyond from your phone while playing if your computer is unable to have a browser window open for Foundry VTT. If you would like a portrait or token specific for your character you should supply one.
What I provide
I am providing the literature on Dndbeyond through the campaign link for all of my players to build whatever they like. I am also providing the Foundry VTT software for the game to be run, where all of the rolls will be handled and the character sheets will be available to all. I have a webcam and microphone, both of which I will use on Discord to help convey what is happening for my players. If a player does not provide a token or portrait for a character, I will provide a generic one.
Gameplay details
Players can expect detailed combat, heavy roleplay, meaningful choices and in-depth story.
Content warnings
(none)
Safety tools used
- Aftercare
- Bleed
- Breaks
- Debriefing
- Lines and Veils
- Luxton Technique Discussion
- Open Door
- Session 0
- Stars and Wishes
- X, N, and O Cards
How will character creation work
Characters will be built on DNDBeyond using my campaign link, and then imported into Foundry VTT. I will discuss with each player what their character is, their backstory, and any ideas the players want for their characters. I expect players to have an idea what sort of character they want, and that they will be fleshed out and ready to play by the campaign's beginning. In particular, the story will be built around PC backstories, so give them some significant thought.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Medium
- Experience Level: Open to all
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