TEN CANDLES & CANDLELIGHT - SOLE SOL [LGBTQ+ & BEGINNER FRIENDLY]
Ten Candles, Trophy Dark on Discord, Theater of the Mind, Foundry VTT
Price per player-session
You will be charged when a session starts
$25.00
Information
Duration: 3.5 to 4.5 hours
Number of players: 2 to 6 players
Experience required: Open to all
$25.00
About the adventure
๐๐ฏ๐ฆ ๐ญ๐ช๐ง๐ฆ ๐ธ๐ช๐ญ๐ญ ๐ฆ๐ฏ๐ฅ. ๐๐ฏ๐ฆ ๐ญ๐ช๐ง๐ฆ ๐ธ๐ช๐ญ๐ญ ๐ฃ๐ฆ๐จ๐ช๐ฏ. ๐ง๐ต๐ฒ ๐๐ ๐ฝ๐ฒ๐ฟ๐ถ๐ฒ๐ป๐ฐ๐ฒ DMs Moon & Proto have teamed up to offer players a unique, two-night adventure through two similar, but unique TTRPG systems. ๐ง๐ต๐ฒ ๐ ๐ผ๐ฑ๐๐น๐ฒ The universe is dying. It has been dying since it was born, and now its death rattle echoes into the void, calling Them. Now They circle the last light, preparing to snuff it out. The sun of the solar system where humanity was born, Sol, is the last remaining star in the universe; but it is changed. It glows pale white, and a black hole gnaws through its heart, giving it the visage of a great eye. The planet Mercury is the last refuge for the living. You and your companions are all that remain on its surface, besides the ruins of the last civilization. As They approach you must survive long enough to activate a monument you have found: The Messenger. You donโt know who made it, but you do know that if activated it may create a message that will survive the end. Before that, however, you have to turn it on. Sol gazes upon you. Will you answer its final prayer? ๐ง๐ฒ๐ป ๐๐ฎ๐ป๐ฑ๐น๐ฒ๐ (๐ก๐ถ๐ด๐ต๐ ๐ญ ๐๐ ๐ ๐ผ๐ผ๐ป) Set in a world enshrouded by darkness - where danger lurks in the form of the ambiguous horrors that stalk, terrorize, and devour your protagonists from the shadows - you and your companions are tasked with seeing through the last living hours of your characters whose hope will flourish and then be snuffed out as surely as the final candle will fade when the game ends. Will your character leave their mark on the world? Or will they give into their fear and succumb to their darkest natures? You will decide. ๐๐ฎ๐ป๐ฑ๐น๐ฒ๐น๐ถ๐ด๐ต๐ (๐ก๐ถ๐ด๐ต๐ ๐ฎ ๐๐ ๐ฃ๐ฟ๐ผ๐๐ผ) A seance shall be led to call upon the deceased - desperate characters pushing their luck in a place that constantly threatens to overwhelm them. It is at the dark heart of the forest that those who met their end the previous week will begin their journey, retracing the steps they took while living, seeking hope and an escape before they become monstrosities that haunt it forever. ๐ ๐๐๐ญ๐ฎ๐ซ๐ข๐ง๐ - Two unique systems, bonded together into two incredible nights of story-telling - Two DMs who are passionate and knowledgeable about their craft will guide even beginner players every step of the way - Create your own soon-to-be deceased, imbue them with virtues and vices to help them navigate what awaits them, and ultimately narrate how their story will end. - Resurrect your deceased and explore the moments that led to their demise, from small ripples within their past to the great calamity that consumed them, and test their mettle against their greatest foe: themselves. - Weave an rp-heavy narrative from a shared directors seat: control the world around you with nearly limitless rein - Theme music and ambiance
Proto / Erin (he/him)
5.0
(34)
3 years on StartPlaying
446 games hosted
Highly rated for: Inclusive, Storytelling, Creativity
Average response time: Under 1 hour
Response rate: 100%
Additional Details
How to prepare
You will need a mic, but do not need a webcam if you do not wish to use one / do not have one. The only things you should bring to the game are four index cards / post it notes / slips of paper and a writing utensil.
What I provide
A dice app is installed in the server specifically for in-game use. Access to the source content is available through a pinned post, if you wish to read more / reference it.
Gameplay details
Ten Candles is a brutally honest game about traumatic situations and the lengths to which characters will go to survive when pushed to desperation. As established in the description, every game ends with the death of all characters involved - this is absolute. Similarly, Candlelight deals with internalized trauma - exploring the hardest moments and decisions of a character's life and how they molded and shaped them as a person. Reckonings are designed to bring out a character's greatest faults and flaws, and to hold a mirror to these for them (and, likewise, their companions) to behold. As DMs, it is our job to mediate the goings on should they stray too far from the intended goal of the game: to live this time in as meaningful a way as possible. While all attempts will be made to handle these topics with care, you can expect to deal with some heavy emotions in a standard game and we want to ensure you are aptly forewarned of this before proceeding. As additional safety measures - should a topic reach a triggering point, you are encouraged to pause the game and we can discuss how best to handle, move on from, or skip the content at hand. Each game will end with an open space for bleed and aftercare, and of course our DMs will be open throughout if you need anything in regards to your safety or well-being.
Content warnings
(none)
Safety tools used
- Aftercare
- Bleed
- Breaks
- Debriefing
- Luxton Technique
- Luxton Technique Discussion
- Open Door
- X, N, and O Cards
How will character creation work
Character creation is communal and will take place in the first forty-five minutes of the session. Please plan to arrive on time so that we can maximize the playtime of the session!
Players can expect
- Combat/Tactics: Low
- Roleplay: High
- Puzzles: Low
- Experience Level: Open to all
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