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Skull & Shackles: D&D 5e Total Conversion

Skull & Shackles: D&D 5e Total Conversion

Dungeons & Dragons 5e on Foundry VTT

Price per player-session
You will be charged when a session starts

$20.00

Information

  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session
$20.00

About the adventure

I will be running Skull & Shackles, a Pirate-Themed Adventure Path published by Paizo. Some added content is provided to make the game a little more fun, such as the inclusion of other modules in the same geographic area of the map, and more. This version of the game has been converted by hand to be 5e compliant and shall be played using 5e. I will be operating with a Co-DM, and she will handle female NPC interactions and voice acting, as well as aiding with rulings and decision making. Music and animated assets will be included, but also mature content and themes. Please talk to me during your session zero or interview about what limits need to be imposed.

Rex Gaming (n/a)

LN

5.0

(6)

LGBTQ+
Women/Femme Identifying
Game Designer
PQ

1 year on StartPlaying

dO

34 games hosted

sr

Highly rated for: Voices, Storytelling, Sets the Mood

Additional Details

How to prepare

Please have an appropriate character prepared. This means someone who takes naturally to the life of a sailor or pirate. Perhaps someone who has been either already or who always dreamed of being one. The more your character matches in personality, visuals, theme, etc, the more fun loot I am likely to give the party.

What I provide

My Co-DM and I will have fun maps with dynamic lighting, occasional animated effects, catered music, and well fleshed out NPCs for you to interact with. Expect changes to the story and encounters to keep veteran players on their toes. You never know who or what you'll run into!

Gameplay details

Besides discussing your limits with me, we will also have a break at the 2 hour mark of every game. Usually for ten minutes though it may be longer based on player needs.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Lines and Veils
  • Session 0
How will character creation work

You may use any official 5e material, as well as Matt Mercer's Gunslinger class. The Sailor Background & the Sailor Class are also available for play, please ask for links if interested. Character creation may be done using standard array, rolling, or point buy as described in the player's handbook.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: None

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