Skull & Shackles: D&D 5e Total Conversion
Dungeons & Dragons 5e on Foundry VTT
Price per player-session
$20.00
Information
Duration: 3 to 4 hours
Number of players: 2 to 6 players
Experience required: None
$20.00
About the adventure
I will be running Skull & Shackles, a Pirate-Themed Adventure Path published by Paizo. Some added content is provided to make the game a little more fun, such as the inclusion of other modules in the same geographic area of the map, and more. This version of the game has been converted by hand to be 5e compliant and shall be played using 5e. I will be operating with a Co-DM, and she will handle female NPC interactions and voice acting, as well as aiding with rulings and decision making. Music and animated assets will be included, but also mature content and themes. Please talk to me during your session zero or interview about what limits need to be imposed.
Additional Details
How to prepare
Please have an appropriate character prepared. This means someone who takes naturally to the life of a sailor or pirate. Perhaps someone who has been either already or who always dreamed of being one. The more your character matches in personality, visuals, theme, etc, the more fun loot I am likely to give the party.
What I provide
My Co-DM and I will have fun maps with dynamic lighting, occasional animated effects, catered music, and well fleshed out NPCs for you to interact with. Expect changes to the story and encounters to keep veteran players on their toes. You never know who or what you'll run into!
Gameplay details
Besides discussing your limits with me, we will also have a break at the 2 hour mark of every game. Usually for ten minutes though it may be longer based on player needs.
Content warnings
(none)
Safety tools used
- Breaks
- Lines and Veils
- Session 0
How will character creation work
You may use any official 5e material, as well as Matt Mercer's Gunslinger class. The Sailor Background & the Sailor Class are also available for play, please ask for links if interested. Character creation may be done using standard array, rolling, or point buy as described in the player's handbook.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Medium
- Experience Level: None
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