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Rogues in the House (a Play-by-Post Dungeon Crawl Classics campaign set in Leiber's Lankhmar)

17 Reviews

Rogues in the House (a Play-by-Post Dungeon Crawl Classics campaign set in Leiber's Lankhmar)

Dungeon Crawl Classics on Text/Play by Post, Discord, Roll20

Price per player-session
You will be charged when a session starts



  • Duration: 1 to 40 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session

About the adventure

Enter the thrilling world of Fritz Leiber’s Nehwon, home to the legendary city of Lankhmar and the infamous heroes Fafhrd and the Gray Mouser! Prepare yourself to battle members of the city’s nefarious Thieves’ Guild in fog- shrouded alleys, to barter for cursed curios in the Plaza of Dark Delights, and to seek the wisdom of Ningauble of the Seven Eyes and Sheelba of the Eyeless Face! All this and more is possible through the Dungeon Crawl Classics ruleset. Glory & gold won by sorcery & sword! You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. DISCOVER A WORLD FULL OF EXCITING ADVENTURES, DEADLY DANGERS AND EPIC OPPORTUNITIES! This is an asynchronous Play-by-Post Campaign. Players will utilize Discord channels for both in-character and out-of-character responses and will use Roll20 for tracking meta-game elements such as maintaining the character sheet and rolling dice and such.

Professional Game Master


17 Reviews

42 years as a TTRPG player

40 years as a Game Master

89 games hosted

Brings a bag of holding worth of game material through Fantasy Grounds, Syrinscape, and many other resources to the table

Prof.Dogg profile

Additional Details

How to prepare

You will need logins for Discord (for the bulk of communications for play) and Roll20 (for character sheet usage and tracking rolls). During the Session Zero time period which will last until we obtain at least three players, fees will be set to $0. That time will be utilized for character creation.

What I provide

a bag of holdings worth of tools from many resources...

Gameplay details

Session Zero is for character creation and reviewing campaign themes and can be separate Voice meetings with each Player in Discord as needed. Players will be expected to respond in a timely but reasonable manner. Combat and social encounters will obviously be micromanaged by the GM to some extent if a player cannot respond in a timely manner with sufficient notice. Players will be charged weekly but no charge will accrue if a Player requires an extended absence and is able to provide fair reasonable notice (based on the circumstances of course --- emergencies happen). Roll20 will not be used for tactical movement or such (although will be used for some visual aids but the majority of those will be through Discord). Think of Discord as being your "in-character" narrative responses and Roll20 as being your character sheet and dice rolls. In Roll20, you roll the dice for your attack ("roll 1d20+mods") but in Discord you "swing your blade at the villain's head after having feinted his attack".

Content warnings


Safety tools used
  • Aftercare
  • Breaks
  • Debriefing
  • Open Door
  • Session 0
How will character creation work

No prior knowledge of the system is necessary. Character creation will be done during Session zero. Character creation will be transferred afterward to Roll20. Experienced and beginning gamers will quickly intuit the rules if they are not already familiar with them.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: None

Player reviews (17)

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