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Misadventures in Orașnou: a new Barovia/Ravenloft campaign for level 1-10

Misadventures in Orașnou: a new Barovia/Ravenloft campaign for level 1-10

Dungeons & Dragons 5e on Discord, Roll20

Price per player-session

You will be charged when a session starts

$30.00

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$30.00

About the adventure

👻Experience Barovia at its most dismal 🧛‍♀️Battle werewolves and vampire spawn 🌲Save a town from the monsters in the woods 💔 Find a way to get back home You're not from around here, are you, stranger? The mists have dragged you in, whisked you away while you were traveling through the Quivering Forest. When you stepped out of the endless fog, you found yourself in a grey, dismal land where the sun never shines and terrors stalk the night. This isn't Faerûn, the Sword Coast, home. Where are you? "The duchy of Barovia. The domain of Lord Strahd von Zarovich, may he be healthy and well," the villagers tell you with a shaky voice. A land surrounded by a wall of impenetrable fog, and a village with endless problems for you to solve! This campaign will undertake 13 misadventures in the sad, lonely little town of Orașnou, including: -finding lost trappers before the blizzard kills them, and be caught up in a murder mystery! -saving the village from the worst, most terrifying threat of all: Lord Strahd's tax season! -battling an army of the dead, and puzzling through an ancient prophesy!

LGBTQ+
Queer
Hispanic/Latinx

3 years on StartPlaying

1048 games hosted

Highly rated for: Creativity, Knows the Rules, Inclusive

Average response time: 5 hours

Response rate: 67%

Additional Details

How to prepare

Players need a working mic and access to a computer. The game will be held over discord and roll20, so you will need an account on both. Players will need to make their character sheet ahead of time in roll20 or dndbeyond. If dndbeyond, they will need to have the chrome extension beyond20.

What I provide

I work hard to provide an immersive online experience for my players. I use music and soundscapes to set the mood. I use imagery for theatre of the mind roleplay, and beautiful maps from various sources for combat and exploration. I am constantly improving my roll20 room with effects and visuals for you all to enjoy. I make sure to give everyone a chance for their character to shine, and play to their strengths and abilities. In my games you can expect challenging combat, great improvisation, and an immersive world to play in. I put player agency and involvement first, and I want to emphasize the fact that this game is a cooperative environment between myself and the players. This is a very open world campaign, determined by which direction your characters want to go in. I run my games RAW, or rules as written. I do have one homebrew rule where drinking a potion is a bonus action.

Gameplay details

This game contains safety tools. There will be no homophobia, transphobia, or sexual assault in my games.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Luxton Technique
  • Luxton Technique Discussion
  • Open Door
  • Session 0
  • X, N, and O Cards
How will character creation work

Character creation will be done before the game or during the session 0. If you can create your character sheet on roll20 that would be the best, but I also accept Dndbeyond sheets that can be linked to roll20. Character creation rules: Level 1 + one free feat (yes human variants get two) Standard Array or Point buy (27) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Van Richten's Guide to Ravenloft, Monsters of the Multiverse, Glory of the Giants Magic items: Allowed from sourcebooks above (except broom of flying, winged boots or adamantine armor) 2 uncommon You will start out with 50gp and one potion of healing.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Open to all

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