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Lost Mine of Phandelver

Lost Mine of Phandelver

Dungeons & Dragons 5e on Roll20

Price per player-session

You will be charged when a session starts

$10.00

Information

  • Duration: 2 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session
$10.00

About the adventure

Just a beginner game for people new to tabletop RPGs! The Lost Mine of Phandelver explores a tale of intriguing conspiracy and adventure as you rush to solve a mystery surrounding your longtime friend, explorer/prospector, and now employer, Gundren Rockseeker. I am a fairly lenient GM who doesn't like to stress his players and enjoys emphasizing fun and roleplay, and I also prefer people who are newer to tabletop RPGs as I enjoy introducing them to the genre.

Veteran
Neurodivergent

2 years on StartPlaying

Additional Details

How to prepare

Players should have access to a computer with reliable internet and a microphone for game sessions. Players will need accounts on both Roll20.net and Discord to play and communicate during the sessions, respectively. Players can be expected to have to familiarize themselves with an abbreviated form of the Player's Handbook for Dungeons and Dragons Fifth Edition after session zero, and potentially to make a character during that session, but I will be available to walk players through all steps.

What I provide

I have a DM account on Roll20.net loaded with paid D&D5e modules and assets, both official and homebrew. I can also make customized tokens for the players to use. While I have the capability to generate my own assets (maps, stories, etc.), I do generally try to find premade first in order to save on time.

Gameplay details

I lack many content warnings because I intentionally try not to be terribly edgy or gritty, but I'm always open to negotiating more or less of certain story elements.

Content warnings

    (none)

Safety tools used
  • Luxton Technique
  • Open Door
  • Session 0
  • X, N, and O Cards
How will character creation work

To be determined in session zero, the module itself comes with several pre-generated characters, but many people find that they still like the experience of rolling up their own sheets, so I allow that as well.

Players can expect

  • Combat/Tactics: Low
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: None

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