LANCER: Starsector - Inclusive 🌈
Lancer on Foundry VTT
Price per player-session
You will be charged when a session starts
$20.00
Information
Duration: 3 to 4 hours
Number of players: 2 to 6 players
Experience required: Beginner
Price per player-session
$20.00
About the adventure
Initializing gms-cc-subsys v_int Initializing gms-cc-subsys tests Initializing gms-cc-subsys omninet_cls Initializing gms-cc-subsys events Hierarchical RCU implementation. RCU subjective-clock acceleration is DISABLED. Establishing encrypted link (56::THIRD CAIRN) . . . done AM-LI in unprivileged domain disabled No sensory bridge found // manual input mode enabled >//[COMP/CON: Welcome, Lancer. Input Command.] The story takes place in the "Starsector" universe, where the players are going to be choosing their side working as a private military contractor for one of the major factions in this part of the galaxy. The campaign revolves around a massive AI-controlled industrial complex, capable of manufacturing ships near-instantly, said to be lost in the collapse called the Star Forge. Recent activity in the Perseus II Nebula has shown that the forge may not be completely lost, inviting countless PMCs and factions into the nebula - including you! Aid one of the forces in this war - each contractor has unique bonuses for each 4 contracts completed and as the story progresses you will see your faction becoming stronger and enemies changing to reflect your choices. Hop into your mech and head onto the battlefield - there are profits to be made and credits to earn.
Additional Details
How to prepare
Working microphone, stable internet connection, free forge.vtt account. Everything else will be provided on the session for you to use.
What I provide
API scripts and modules that automate the combat and provide players with a smooth gameplay experience Maps from talented patreon creators: Starlight Furnace, Czepeku, Mad Cartographer and more. VTT dice from Q-workshop and Rollsmith. After the adventure, every player is going to recieve a full file containing all the adventures/monsters/maps for personal use - so the players can run the adventure for their friends after ending it with me.
Gameplay details
I would picture myself as a rules as fun DM rather then rules as written. I do homebrew materials, constantly rewriting and improving. I reward roleplay and creative thinking. My players make the story - I just flesh it out.
Content warnings
(none)
Safety tools used
Bleed
Breaks
Luxton Technique
Open Door
Session 0
How will character creation work
I will work with you to create a character that will seemlessly hop in to play the adventure with us. You only need a basic premise of your character - homebrew is allowed after initial revision.
Players can expect
Combat/Tactics: Medium
Roleplay: Medium
Puzzles: Medium
Experience Level: Beginner
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