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Curse of Strahd Module

Curse of Strahd Module

Dungeons & Dragons 5e on Roll20, Discord

Price per player-session

You will be charged when a session starts

$15.00

Information

  • Duration: 2 to 5 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session
$15.00

About the adventure

Under raging storm clouds, a lone figure stands silhouetted against the ancient walls of Castle Ravenloft. The vampire Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves about him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power—and of madness. His once handsome face is contorted by a tragedy darker than the night itself. Rumbling thunder pounds the castle spires. The wind’s howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahd’s face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they have come—all according to his plan. He, the master of Ravenloft, will attend to them. Another lightning flash rips through the darkness, its thunder echoing through the castle’s towers. But Strahd is gone. Only the howling of the wind—or perhaps a lone wolf—fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited. This will be a game for five players, very new player friendly, very inclusive DM, very experienced DM

LGBTQ+
Neurodivergent

Less than a year on StartPlaying

Highly rated for: Storytelling, Inclusive, Creativity

Additional Details

How to prepare

players will need to have a working mic and discord account and have join the server where the game will take place before the start time of game play and agreed to the general guidelines of fair play and gaming together and with/under me

What I provide

I have a large library of roll 20 books that offer a lot of player options

Gameplay details

This will be a true to module version of the game with the exceptions being player backstory content, a session zero will be used to establish a lot and is very important

Content warnings

    (none)

Safety tools used
  • Breaks
  • Session 0
  • X, N, and O Cards
How will character creation work

Creation will be using the books provided by the library with some exceptions for homebrew depending and agreed upon by the party. starting level will be first or 3 depending on the desire to run the prelude.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Beginner

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