Dragon of Stormwreck Isle

Dragon of Stormwreck Isle

After a shipwreck, you wake up on the beaches of Stormwreck Isle. Legends has it that it was a battleground for Dragons.

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$10.00

/ Session

Details

Weekly / Wednesday - 10:00 PM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

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This game will begin once 4 players have joined
About the adventure

You wake up on a beach after a storm. The dead are rising on Stormwreck Isle. You see phantasms of dragons in the sky. The locals of Stormwreck need help when a Wyvern seeks Draconic Ascension. Stop him before he conquers the Isles. For players of all stripes, Level 1-5 in a Viking inspired region of a Homebrew world

Game style

Roleplay Heavy

Rule of Cool (RoC)

Combat Heavy

Dungeon Crawl

Hexcrawl / Exploration

Meet the Game Master
LGBTQ+
Asian
Women/Femme Identifying

1 year on StartPlaying

About me

I am Safira Aditya. I have been running rpgs since I was in middle school since no one else wanted to run on. I mostly run fantasy rpgs whether urban or high fantasy. Nowadays, I skew more into Dark fantasy like my favorite book series, Malazan.

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Character creation

Creating your character

Starting Level: 1 Classes: All classes are available including Bloodhunter and Scholar. I will post links to these two classes. Species: Humans, Shifter, Dhampir, Halflings, Tieflings, Goblins Water and Air Genasi, Rimekin, Elves, Half-Elves/Khrovar, Kobolds, and Reborn Backgrounds: Any as long as they are in DnD 2024 Subclasses: All Subclasses in 2024 are available. Playing a Sidekick from Tasha's Cauldron is also allowed. You may choose any non-humanoid monster from official books with CR 1/2 or below. I just have to okay it.

What to expect

Preparing for the session

You will need a Discord and a Roll20 account. This game will have a Discord server for you to join.

What Safira brings to the table

My combats tend to be tactical and dangerous, but players are always free to escape, parley, etc. I used Ambient music frequently, and I prefer Rule of Cool. If you are a new player, I will have pre-mades

Homebrew rules

DEATH If you get 3 Death successes, you go up back at 1 hp. On a Crit, you get Hit Die+Con+level hp back instead. When you get up without a crit, you get an extra failed death save next time you go down until you take a short rest. Healing Kit stabilizing gives you same as crit. Spare the Dying full stabilizes you and you get back up at 1 hp after 1d4 rounds. POTIONS If you spend an action to drink or administer the potion, you give max hp from potion INITIATIVE If you roll a Nat 20, you got first. If you roll a Nat 1, you go last. Actual rolls for ties ATTUNEMENTS Attunement slots equal to Proficiency Bonus Save Crits/Fails Crit success is 0 damage. Crit fail is 2x damage Character creation rules Ranger Special Rule--> Hunter's Mark does not require concentration Beastmaster Ranger--> Ignore the beast stat blocks. Just pick a beast, and that beast has sidekick levels Bloodhunters are like Witchers from the Witcher series Scholars are a nonmagical Intelligence based class For Clerics, if they are using their God's favored weapon, they get +1 to Attack rolls

Equipment needed to play

Internet

Computer

Microphone

Safety

How Safira creates a safe table

I will post an intro doc which will include Lines and Veils. We will go over this document along with my house rules. After every session, I will send a Stars and Wishes survey to see what my players wish to see next.

Content warnings

Alcoholism
Alcohol Use
Animal Death
Blood
Death
Deep or Large Bodies of Water
Drowning
Fire
Forced Blood Draining
Freezing
Hangings
Lifechanging Injury
Murder
Mutilation of Corpses
Snakes
Spiders
Talk of Superior Race
Violence

Safety tools used

Frequently asked questions