Kansas City By Night

Kansas City By Night

You enter the World of Darkness with a Death Sentence already over your head. How will you survive the cutthroat Kindred of Kansas City?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$5.00

/ Session

Details

5 players following this game

Weekly / Monday - 7:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / Up to 45 Sessions

2 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/5

About the adventure

KC By Night is a highly Roleplay-driven Vampire the Masquerade Chronicle set in Kansas City, MO and Kansas City, KS. The choices you make will shape the future as you enter into Political and geographical turf wars within the city, investigate the murder of a powerful member at Court, and encounter "who knows what" in our adventure together!

Game style

Combat Lite

Roleplay Heavy

Meet the Game Master

5.0

(10)

LGBTQ+
Disabled
Neurodivergent
Voice Actor
Parent

1 year on StartPlaying

10 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 4 hours

Response rate: 100%

About me

**Let me take you on an Epic Adventure.** I'm Mythos, a professional Game Master, Storyteller, worldbuilder, and passionate believer that the best stories aren't simply told. They're experienced together. My tables are built around **immersive roleplay, unforgettable characters, meaningful choices, and stories that stay with you long after the dice stop rolling.** Whether we're exploring the storm-scarred lands of my original Dungeons & Dragons setting, *Dekara*, or navigating the deadly politics and personal horror of *Vampire: The Masquerade*, my goal is simple: make you feel like you're truly living inside the story. **What can you expect at my table?** - 🎭 **Characters That Come Alive:** Distinctive voices, memorable personalities, and NPCs who feel like real people. - ⚔️ **Consequences That Matter:** Challenging encounters, difficult decisions, and a world that responds to your actions. - 🎲 **Rule of Cool, Within Reason:** Creative thinking is encouraged! If it makes sense for your character and the story, I'm willing to explore it. - 🩸 **Emotional Storytelling:** From laughter and triumph to heartbreak, horror, and suspense, I embrace the full spectrum of storytelling. - 🤝 **A Welcoming Table:** New players are absolutely welcome, experienced players are appreciated, and mutual respect is nonnegotiable. I don't believe a Game Master should be telling *their* story while players watch. **I believe we should create something extraordinary together.** Your choices shape the adventure. Your characters give it meaning. I bring the world to life. So, gather your dice, bring your imagination, and take a seat. **Your next great story is waiting.**

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Character creation

Creating your character

We will have a Session Zero to discuss expectations from the Chronicle, Character Creation can take place at this time using ghoulapp.com, or players can create their Kindred before then if they are familiar with the system. Characters will begin as Fledgling Vampires, all Embraced within the last 3 months or so, due to the plot.

What to expect

Preparing for the session

Players should join my Discord Server using this link: https://discord.gg/4SUQK4e Players will also need a Free ghoulapp.com Account to join in the game, as well as a Microphone capable of being used in Discord.

What Mythos brings to the table

My goal is to run a game where **your choices shape the city, your character’s history matters, and the world remembers what you do.** This will be a character-driven chronicle built around **politics, personal horror, mystery, ambition, relationships, and consequences**. I’ll provide the city, its factions, secrets, conflicts, and dangerous personalities—but I want the story itself to emerge from what the coterie decides to do with them. What You Can Expect From Me **A world that reacts to you.** Humiliate a rival, and they may remember it. Save someone, and you may gain an unexpected ally. Break a promise, upset a faction, expose a secret, or remove someone powerful, and the political landscape can change because of it. **Real player agency.** I prepare situations, not predetermined solutions. Violence may work, but so might diplomacy, intimidation, investigation, blackmail, favors, deception, influence, or something I never anticipated. Clever ideas and unexpected choices are welcome. **Your character will matter.** Your sire, Touchstones, convictions, ambitions, enemies, relationships, flaws, and history aren’t just character-sheet decoration. They’re potential parts of the chronicle. If you give me something meaningful about your character, I want opportunities for it to become meaningful at the table. **NPCs with their own agendas.** The people you meet won’t simply be quest-givers or obstacles. Allies have ambitions. Enemies have motives. Mentors have secrets. Friends can become liabilities, rivals can become useful, and sometimes the person you hate may be the person whose help you desperately need. **Consequences and continuity.** Decisions from several sessions ago may return in unexpected ways. Boons, grudges, favors, debts, insults, alliances, and unfinished business will matter. I want the chronicle to feel like an evolving history rather than a collection of disconnected adventures. **A strong Vampire atmosphere.** I want to lean into what makes VtM compelling: the struggle between Humanity and the Beast, the cost of power, political maneuvering, predation, secrecy, hunger, loyalty, betrayal, and the question of how much of yourself you are willing to sacrifice to survive another night. That doesn’t mean every session will be relentlessly grim. There should still be room for camaraderie, dark humor, triumph, strange friendships, and those moments when the coterie somehow pulls off something nobody expected. ### The Kind of Players I’m Looking For You don’t need to be a VtM expert. New and experienced players are both welcome. What matters more to me is that you’re interested in **collaborative storytelling**, willing to engage with the other characters, and comfortable making decisio

Equipment needed to play

Internet

Computer

Microphone

Safety

How Mythos creates a safe table

I utilize the Safety Deck System in Roll20, as well as an open-door policy for concerns and feedback, with a ZERO tolerance for retaliation or bullying in any way. If any concerns are brought to me, I will discuss them prior to the next session with a promise of anonymity.

Content warnings

Blood
Death
Fire
Forced Blood Draining
Language/Cursing
Mind Control
Murder
Sexual Content

Safety tools used

Frequently asked questions