Tether- By the Dark of the Moon

Tether- By the Dark of the Moon

The Darkness has come for you. To defeat the evil that hunts you, you must first understand it.

TYPE

Campaign

SYSTEM

Tether

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$20.00

/ Session

Details

Play by Post (Asynchronous)

Billed Weekly / Tuesday - 4:00 PM UTC

Session Duration / 1 hour

0 / 1 Seats Filled

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This game will begin once 1 player has joined
About the adventure

Tether is a two-player, journaling-style horror role-playing game. We will each play a character, separated by decades but inextricably linked by fate. The Tether, a mysterious journal, lets us communicate across the boundaries of time. Will we uncover the dark ties that bind us together before it's too late? Tether is a play-by-post game where we take turns writing journal entries. We will each play a character living in the same area, but in two distinct time periods. Sixteen narrative prompts will help shape the ever-changing narrative between the characters. Each prompt is chosen at random from a modified deck of cards. A prompt may inspire a single journal entry, or it may flourish into a back-and-forth thread of tension and terror. I encourage one entry per day, but we will find a pace that works for both of us. This is a collaborative narrative experience. I will host a free session zero to establish the setting, make our characters, and draw up lines and veils. This game is for fans of slow-burn horror, collaborative storytelling, and emotional, character-driven narratives. Circumstances brought us together. We are not the first to write in the journal, but with each other's help, we might be the last. Can we uncover the clues needed to break the cycle of fate holding us captive and finally free the world from The Darkness?

Game style

Play By Post

Roleplay Heavy

Meet the Game Master
LGBTQ+
Published Writer
Game Designer
No Gen AI

Less than a year on StartPlaying

Highly rated for: Beginner Friendly, Creativity, Inclusive

About me

I was introduced to TTRPGs by playing 2nd and 3rd edition D&D with friends in college. I was hooked immediately and sought every opportunity to play from then on. I started running my own games a few years later when finding a DM became difficult. I figured running a game was better than not having a game. As is often the case, scheduling a group to meet regularly was a challenge. This led me to explore different systems of Lite-RPGs and favor one-shots or short campaigns that required less time commitment from my players and made my games more approachable to new players, introducing them to the concepts of tabletop games and the world of role-play. The most recent chapter of my quest has me exploring the dungeons of game design. I am trying to craft systems that make role-play even more approachable and reduce the chasm between player and GM by giving the players a bigger role in crafting the world they play in.

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Character creation

Creating your character

We will make our characters together during session zero.

What to expect

Preparing for the session

Players will need a Discord account.

What David Does Games brings to the table

I will provide the Discord server for entry posts and a Google Doc page where Lines and Veils may be accessed or edited at any time.

Equipment needed to play

Internet

Computer or Mobile Device

Safety

How David Does Games creates a safe table

I will schedule a free session zero where we will establish the setting, make characters, and draw lines and veils. Lines and veils will be kept in a shared Google Doc and may be viewed or modified at any time. If you wish to use an X card, please send me a private message on Discord (please don't send X cards in the play thread so immersion isn't broken). I will check in with you and edit the post to ensure your comfort.

Content warnings

Blood
Death
Violence
Character Death
Gore
Language/Cursing
Trauma

Safety tools used

Frequently asked questions