Seekers of Stolen Gold | Waterdeep: Dragon Heist
Welcome to the City of Splendors, where a fortune in stolen gold is hidden somewhere in the streets, and everyone wants to find it!
$20.00
/ Session
Details
1 player following this game
Weekly / Tuesday - 12:00 AM UTC
Session Duration / 2.5–3.5 hours
Campaign Length / 10–20 Sessions
1 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
Somewhere in the City of Splendors, a fortune in stolen gold is hidden, and everyone with a blade, a spell, or a scheme wants it. Waterdeep is a sprawling metropolis of gleaming noble towers, crowded markets, smoky taverns, and secret tunnels beneath the streets. This is a game about cleverness, charm, and a little bit of chaos, where a good conversation can be just as powerful as a fireball. Our story begins with a simple favor: find a missing person and bring them home safely. Instead, you'll find yourselves tangled in a citywide treasure hunt. You'll meet colorful characters, negotiate with powerful factions, follow clues through back alleys, and delve into the city's sewers and hidden vaults. Along the way, you'll earn a home base of your own, and you'll have to decide who you can trust before rival crews get to the treasure first. This campaign is a mix of roleplay, mystery-solving, exploration, and combat, with a focus on story and character moments. Expect lively conversation, memorable NPCs, and plenty of room for your character's personality to shine. Characters will start at level 1 and grow to level 5 over the course of the adventure. This table is a great fit for players who enjoy urban intrigue, puzzles, and playing off other characters. New players are welcome! No experience is needed, and I'll happily walk you through the rules as we go. If you've got a character concept that loves to talk, scheme, or sneak, you'll fit right in. Grab your dice and come join the hunt!
Game style
Combat Lite
Roleplay Heavy
Theater of the Mind
Game themes
Meet the Game Master
About me
I’ve been playing and DMing TTRPGs for over 16 years, and I love helping players create unforgettable stories together. My deepest experience is in Dungeons & Dragons 5e, but I’ve also run and played in a variety of systems including Daggerheart, Masks, D&D 4e, Epyllion, and more. At my table, the focus is on collaborative storytelling, immersive roleplay, and exciting encounters that challenge both characters and players in fun, memorable ways. Whether you’re a brand-new adventurer or a seasoned hero, I want to make sure everyone has a chance to shine. My games are inclusive, beginner-friendly, and LGBTQ+ friendly — I want players to feel welcome, comfortable, and celebrated for who they are. I love running for a mix of play styles, from tactical combat lovers to roleplay-heavy storytellers, and I tailor each game to the group’s vibe. If you’re looking for a DM who brings energy, flexibility, and a love of cinematic storytelling, I’d be excited to roll some dice with you!
View Profile →Character creation
Creating your character
Characters will be made using D&D 5.5 (2024) rules. Stats will be chosen using point buy method. Characters will start at level 1. Create a free account on D&D Beyond- this is a great tool for making character sheets, as it makes things smooth and easy.
What to expect
Preparing for the session
You will need the following accounts, which you can set up for free: -Roll20: This is where I will be hosting the battlemaps, images, and music. -D&D Beyond: This is where we build character sheets. -Discord: This is where we will have our video chat during the game session. We will play with cameras on so that we can see each other's reactions and get more into the game. You will need to complete the Deck of Player Safety at Session 0
What Johnathan (@d6HitDice) brings to the table
I have a Master Tier D&D Beyond subscription providing you with all of the books in my library, as well as a Pro subscription on Roll20 to do the same there. I play music to provide ambience during the game session to immerse us more fully. I enjoy the Rule of Cool when it is fitting. I want to create awesome stories with you! I try my best to make unique voices for my NPCs.
Homebrew rules
1) Death saves are replaced by levels of Exhaustion. When you fail a Death Save, you gain a level of Exhaustion. If you succeed three Death Saves, you are still stable at 0 hp. 2) Natural 20/Natural 1 on skill checks give a conditional +2/-2 on the final result of the roll. 3) When a creature rolls a Natural 1 on an attack roll, enemies within melee range of them can make an opportunity attack. 4) If you roll a critical hit, you double your damage done including modifiers. 5) Using a healing potion as an Action heals you the full amount. 6) I do not require multiclass requirements. Just a roleplay reason for the multiclass. 7) You can choose to give yourself Heroic Inspiration during a d20 test, but doing so gives me Villainous Inspiration. I can spend it to have you reroll a d20 test. 8) Counterspell: You make a spellcasting check (DC 10 + the spell's level) to interrupt the casting of the spell rather than the creature making a Constitution Saving Throw. 9) Hunter's Mark: When casting this using the Ranger's Favored Enemy feature, it does not require concentration, but is cast at level 1.
Equipment needed to play
Internet
Computer
Microphone
Webcam
Platforms used
Safety
How Johnathan (@d6HitDice) creates a safe table
You will need to fill out a Deck of Player Safety (DOPS) at session 0. This just lets me know where your hard lines of things that you do not even want in the game, and what might be hinted at but not outright said. I will discuss these with everyone so that we are all on board with it all. My X, N, & O cards are digital on Roll20, so they are pretty easy and obvious to use. After each session, I'll make sure everyone is doing okay, especially if any big emotions occurred doing the game. I don't want something that could have easily been avoided be something that drives you away from the game.
Content warnings
Safety tools used
