A Family Affair, or: That Time a Monster Hired Monster Hunters
It's a legendary bounty in your trade—you've found the monstrous queen! Thing is…it's the snake herself who's summoned you. Well, then. Let's have it.
$30.00
/ Session
Details
Once / Friday - 9:00 PM UTC
Oct 9
Session Duration / 4–5 hours
0 / 5 Seats Filled
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One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
"Your reputation precedes you." Usually when you hear these words, it comes from your quarry before battle. Monstrous creatures who confront you know you never leave a job unfinished. Some track you down to claim the glory among their peers for finally sinking their teeth into your neck. Others flee at the sight, preferring to pick on the defenseless and unarmed. This...is the first time one has summoned you with the intent of...commissioning your services. You'd heard tale of the queen from the neighboring country who years ago flew into hiding after being exposed as some kind of serpentine shapeshifter. Colleagues in your profession colorfully speculate about the day her bounty comes up. And here she is—offering YOU a bounty...at least, a bounty of a sort. And it looks like your usual dismemberment-based methods are off the table for this one. Well, this ought to be interesting. A Family Affair is a level 7 one-shot adventure from volume I of the critically-acclaimed Uncaged adventure anthology. Every character has a story—even the monsters. Uncaged subverts the tropes of female monsters of folklore and myth, and re-imagines these stories interactively in D&D. 🔸 Note that this adventure caters the most to players who enjoy roleplay over dungeon delving. Original photo by Victoria Akvarel on Pexels.
Game themes
Meet the Game Master
5 years on StartPlaying
1700 games hosted
Highly rated for: Storytelling, Sets the Mood, Inclusive
Average response time: 8 hours
Response rate: 100%
About me
Ladies, gentlemen, and friends from beyond the binary—well met, and a pleasure to meet indeed! As you step inside, do please leave your boots at the door. All settled in? Then come, and picture with me the following… A group of four, clad in the colors of their order and armed with weapons of the Old World. They tread with caution through the decrepit remains of a once-proud public library—best to be wary of the new librarians. Or instead, imagine this—a devil-horned man and an angel-winged woman ready their suppressed handguns, stack up on either side of a door, and nod beneath the flickering fluorescent light. The point of no return is nigh—if the gods won’t act, they’ll handle it themselves. Or picture yet again—pandemonium! The lich-king has won, and skeleton warriors run amok in the streets! There’s no stopping them now—how will you survive? These unique worlds and more await at my table. Players new and experienced alike are welcome—the only requirement is a good attitude!
View Profile →Character creation
Creating your character
Characters will be level 7, with the general premise of being monster hunters. Completed character sheets should be brought to the game. In-depth backstories are not required for this particular game—a set of traits, ideals, bonds, and flaws ought to be enough, as long as your character is willing to work together with others. A selection of pre-made characters is also available to choose from in Roll20.
What to expect
Preparing for the session
Voice communication will be handled through Discord, with Roll20 for visual aids. Beyond that, just bring your character sheet, imagination, and a good attitude! You'll find the info you need to get started on your adventure dashboard after signing up: https://startplaying.games/adventures New to StartPlaying? You can also get a $10 credit to join with by signing up for your website account using this link! https://startplaying.games/referral/60cacd9cc01e2400076180af
What Carson | Fabled Folklore Gaming brings to the table
The magic ✨ I also have the player resources books on D&D Beyond for character creation using official content, as well as a Google Drive folder full of official references and curated third-party publications for the homebrew aficionados.
Homebrew rules
I use the 5.0e mechanics for most area of effect spells with ongoing damage, such as Spirit Guardians and Moonbeam. This generally reduces administration in resolving turns and speeds up the game compared to the 5.5e changes.
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How Carson | Fabled Folklore Gaming creates a safe table
This adventure features a large amount of roleplay (~75%) and also some combat (~25%), with varying outcomes depending on the path the party takes. Major content warnings beyond fantasy violence are light and specified below; even so, we'll make use of the listed safety tools to make sure that everyone has a good time.
Content warnings
Safety tools used