Dragonlance: Shadow of the Dragon Queen
Join with others to celebrate the life of a mutual friend. Unite to save the region from the armies of a returning God!
$25.00
/ Session
Details
1 player following this game
Weekly / Sunday - 11:00 PM UTC
Oct 18 / Session 0
Session Duration / 3–3.5 hours
Campaign Length / 30+ Sessions
3 / 6 Seats Filled
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Schedule
About the adventure
As you gather with others at the funeral of an old friend the world is about to change around you. • Immerse yourself in a world where the influence of the gods are returning after being absent for over 350 years. • Interact with unique NPCs from villagers to powerful figures. • Battle dreaded armies of draconian warriors and fanatical worshipers. • Explore wastelands created from the past Cataclysm. • Rise as the heroes of a new age of Krynn. Challenging battles, immersive role play, and dangerous exploration await you! The setting of Krynn contains the races of Humans, Elves, Dwarves, Gnomes, and Kender. We will be using D&D 5.5 (2024) rules, 2014 subclasses will be allowed. This campaign includes additional materials to extend beyond the official published material. This is a level 1 to 12+ adventure set in the Dragonlance world of Krynn. It is suitable for beginners up to seasoned players.
Game style
Combat Heavy
Roleplay Heavy
Hexcrawl / Exploration
Rules as Written (RaW)
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hi! My name is Cliff, but I usually go by OG or Oginme when online. I have been playing D&D since 1978 and ran my first home brewed adventures two years later when in college. Like many, I put the game aside for a few years while raising three wonderful children and focusing on a career. Then, my son asked for a 5e set for his birthday and wanted me to DM for a group of friends. The enjoyment and creativity came rushing back and I soon had two more home brewed campaigns going, all of which lasted for several years. In 2023, I left a highly demand/low reward job and started my journey as a professional Game Master. Over the years, I have worked in and with many industries, traveled the world doing product development, giving technical talks, and absorbed information in a variety of fields. These life experiences help to fuel my creativity and drive for self-improvement of my latest career choice. An avid reader throughout the years, I have studied many subjects and bring a well-rounded approach to my campaigns. In addition to running games, I raise LaMancha dairy goats, plant an ever-expanding garden, play guitar, cook, and continue to study and learn a variety of subjects.
View Profile →Character creation
Creating your character
Characters will be created at Session 0. I will give the players a choice during the session 0 between point buy, standard array, or rolling together for an array which everyone will use. We will be using D&D 5e 2024 and additional classes/subclasses from the 2014 books will be available to choose. There are aspects of choosing your class and species which may be specific to the setting of Krynn: - The Gods are absent so clerics are non-existent or rare with healing magic considered a miracle. - The halfling species of Kender can be chosen to fit within the setting and have a notoriety for "finding" odd things. - Official species of Dwarves, Elves, Gnomes, Kender, and Humans have specific flavorful regions where they are most populous. Other species may be considered after discussion about fitting them into the setting. Certain species are not available due to setting and campaign conflicts. These include Orcs, Dragonborn, Tieflings, Eladrin, Shadar-Kai. I am allowing Halflings as an alternative to Kender (which are also available) and Gully Dwarves can be used in place of Duergar. I am willing to discuss inclusion of other official source books as well as 3rd party or home brewed classes, provided they could be worked into the history in the setting.
Note: Campaign will start on October 11th if there are the minimum number of players signed up.
What to expect
Preparing for the session
You will need at a minumum: - A free account on Roll20, - A free account on Discord, - A computer, - Internet access, - A dedicated microphone is highly recommended to exclude feedback and background noise from making things difficult for other players to hear. - Headphones are very much recommended to avoid feedback from external speakers getting picked up by your microphone. Upon signing up for the game, you will receive a welcoming email. In the email you will find links to the game on Roll20 and the Discord server. On the Discord server, you will find more information about the background and lore of Krynn along with guidance on character backgrounds and building.
What Oginme brings to the table
What you can expect: Maps, dice rolls, character sheets, and handouts will be on Roll20. Voice and music/ambient sounds will be over Discord. There is a dedicated discord channel for the game which will include areas for out of session role play, general session notes, lore and setting knowledge, and announcements. I supply custom maps for most encounters and settings. The move to a map is not a sign that things will devolve into combat. Instead, there will be things on the map for you to take note of and use to your advantage. These maps are also more immersive with detail and color to make things interesting and show terrain and objects with which you can interact or use. I do create a written summary of each session on both the Roll20 game forum and on Discord for your personal enjoyment and/or review. I play a soundtrack for each session to help with immersion and mood for the settings. You will find plenty of handouts to help with visualization and your reference further on in the campaign. I also supply a variety of tokens for NPCs and adversaries which assist with identification during encounters. Along with that, my NPCs are my characters in the game. Important NPCs have their own values, goals and objectives and will usually act with their own self-interest in mind. Do not expect all creatures to fight to the last, nor will they try to exterminate you without cause. Most will attempt to surrender or flee when over matched and will not pursue characters who flee if it goes against their objectives or nature. The failure of a creature to do so is also a clue to the players on the autonomy of those creatures.
Homebrew rules
We will discuss adoption of home brew rules as well as optional official rules during session 0. Any inclusion of alternate, home brewed, or optional rules will be with the consent of all the players.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How Oginme creates a safe table
The campaign will start with a session 0 where we will discuss the table rules and identify lines and veils for everyone to respect. My agenda for session 0 can be found https://docs.google.com/document/d/1v8phgrwjeOfOu5ivSqrKmcqcKzJTqj8XBnpm6CUZWJk/edit?usp=drive_link. My table rules can be found https://docs.google.com/document/d/15PsoLeQihhUVv_SSBjIUSRBLYe9k4IjtZUp9qQId8QM/edit?usp=drive_link. I will make X, N, and O cards available during the game for players to react to any objectionable content within the game. These will be anonymous and will provide us with a chance to dial back any objectionable content or figure out how to make the situation more suitable for all the players. Following sessions, I will be available for debriefing on the content of the session. Where needed, we will discuss the direction and where the content needs to be adapted or changed. I have a separate channel in the Discord server for the players to acknowledge the actions of others (Stars) and add wishes for opportunities, content, and/or action they would like to see moving forward (Wishes). I am usually available at most times to have a discussion on aspects of the game you find either troubling or would like to see more often.
Content warnings
Safety tools used
