Horror on the Orient Express: venturing into the dark

Horror on the Orient Express: venturing into the dark

The Orient Express: an elegant mode of travelling into the east, providing many with both excitement and danger for the route ahead is mysterious.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$5.00

/ Session

Details

7 players following this game

Weekly / Friday - 10:00 PM UTC

Session Duration / 2–3 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You’ve just returned to London from an exhausting expedition to Egypt having explored its sun-scorched, dust-covered terrain. You are barely back on familiar ground when you receive a curious envelope from a delivery boy, sealed in wax, penned in the familiar hand of a respected scholar: “Join me for a most urgent matter.” — Professor Julius Smith No other details. No explanation. Just a date, a time, and a location. Curious as to the nature of this request you head to the British Museum to the unveiling of the new Maudslay collection and yet something feels off about this situation but you trust the professor as he has not given you any reason to doubt him before. Welcome to a Campaign of Mystery and Dread which takes you from the fog-shrouded streets of 1920s London to distant cities cloaked in elegance and shadow, your journey will span borders and brush against the veil between reason and madness. Along the way you will face strange occurrences, decode unsettling clues, and meet enigmatic allies, unsettling enemies and worse while venturing into the east. The truth lies ahead. So does something far older... and far less forgiving but you venture on. Complete safe space for all, restricted themes for time period for inclusive gameplay, zero tolerance for inappropriate behaviour. No AI art allowed.

Game style

Combat Heavy

Roleplay Heavy

Meet the Game Master

4.7

(17)

3 years on StartPlaying

146 games hosted

Highly rated for: World Builder, Creativity, Beginner Friendly

Average response time: 3 hours

Response rate: 100%

About me

Yes I run the Red Dwarf roleplaying game. Experienced DM who has too much writing and not enough players as I tend to create a lot of lore which can be adapted for any player to fit ideas they may have. I can run a wide range of games and campaigns and discuss with players about what they would like to do and try to match both my style and what they enjoy. I am an Anti AI GM as the devastation to the industry by job replacement and the ethical problems with it are concerns

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Character creation

Creating your character

Players will create a character during the session 0 or if they have a character concept already thought up create one before hand for review. standard character creation methods, open equipment choices but nothing unreasonable.

What to expect

Preparing for the session

players will need a rough knowledge base of the 1920s, a working microphone, a roll20 account, discord and an eagerness to dive into the horrors of Call of Cthulhu.

What Mrhatman brings to the table

I will provide a copy of the Call of Cthulhu 7th edition investigator guide to anyone that does not have it, I bring an enjoyable experience and a guarantee to always ensure player satisfaction to the best of my abilities.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Mrhatman creates a safe table

Players will engage in a session 0 to discuss safety tools such as potential topics that may cause issues, there is also an open door policy however any forewarning about leaving is appreciated.

Content warnings

Alcohol Use
Alcoholism
Body Horror
Blood
Cults
Drowning
Gore

Safety tools used

Frequently asked questions