The Lonely Phareflaw
The moon has fallen and endless fog seeks to choke and mutate everything not protected by the light. You are Delvers, tasked to repair the light.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$10.00
/ Session
Details
1 player following this game
Once / Saturday - 2:00 PM UTC
Oct 17
Session Duration / 4–5 hours
0 / 6 Seats Filled
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About the adventure
This One-Shot game takes place outside of Saltport, the last great city in the Time Without Tides (TWT) setting, and will take you on an Introductory game through the TWT system. You dive in as Delvers, which makes you a Hero and a profiteering mercenary. This campaign shall provide pre-generated characters, that you can modify within the limits of the TWT system, and run through an introduction adventure to re-light a lighthouse, a warding light, that keeps Saltport protected. You will be expected to travel through the Unknown, invalidating maps and mutating those caught within, to reach your destination, conquer that which lurks within and bring light back to Saltport.
Game style
Roleplay Heavy
Rules as Written (RaW)
Organized Play
Game themes
Meet the Game Master
2 years on StartPlaying
1 game hosted
Highly rated for: Beginner Friendly, Creativity, Storytelling
About me
Hello, My name is Joe or JFinkz or DM Finkz, I have been creating games for as long as I can remember, this passion for creation and games brought me to D&D and other RPGs throughout my youth, which is probably why I enjoy TTRPGs so much, there is a creative process in storytelling and homebrewing worlds and games that continues to drive this passion. I enjoy playing all sorts of TTRPGs, and when not playing, watching or listening to other actual plays of all game systems. I feel there is always some inspiration that can be found, whether it is something I bring to a game as a GM or as a player. I have been GMing TTRPG games for about 8 years now, mainly D&D, but also Pathfinder 2e, Daggerheart, Ironsworn, and I enjoy exploring new game systems. I enjoy story driven table top experiences where the GM and players all take part in crafting the story we are telling and making use of the systems we're using to help frame these tales. Additionally I make use of VTTs, maps, ambiance, music, sound effects, and safety tools to make the games we play more immersive and enjoyable by all.
View Profile →Character creation
Creating your character
You will be provided a pre-built character, which you can modify if you desire, within the constraints of the TWT system.
What to expect
Preparing for the session
Alchemy link will be provided, come ready to learn.
What Joe aka. JFinkz brings to the table
You will be able to choose your character sheet, I will also provide some quick references for actions, and combat.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Joe aka. JFinkz creates a safe table
We will collect lines and veils at the start of the game, and talk through using the X-card on Alchemy so we can divert any plot points we need to change on the fly. After the session, both for feedback on how people liked the system, but also to address any bleed or aftercare need we will debrief, and see if there were any stars and wishes. Given this is a One-Shot, we will probably not take breaks, but if you need to step away quickly for anything, just message in the chat.
Content warnings
Safety tools used