Rebels, Smugglers and Bounty Hunters a tale of Scum And VIllainy
Unwise deals. Blaster fights. High adventure among the stars. Welcome to the world of Scum and Villainy.
$8.00
/ Session
Details
Weekly / Sunday - 4:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 5–15 Sessions
0 / 5 Seats Filled
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About the adventure
Scum and Villainy is a Forged in the Dark game about a spaceship crew trying to make ends meet under the iron-fisted rule of the Galactic Hegemony. Work with the members of your crew to thrive despite powerful criminal syndicates, warring noble families, dangerous aliens, and strange mystics. Explore the ruins of lost civilizations for fun and profit. Can your motley crew hold it together long enough to strike it big and insure your fame across the sector?
Game style
Roleplay Heavy
Sandbox / Open World
Theater of the Mind
Game themes
Meet the Game Master
About me
Hey, I’m Trent—a long-time GM, former chef, and music obsessive who believes the best games are the ones where everyone’s having fun and feeling heard. I run laid-back, story-forward sessions where character choices shape the world and the vibe is collaborative, not competitive. Whether we’re deep in political intrigue, unraveling cosmic horror, or just figuring out how the hell to get out of a cursed tavern, I’m here to help you live out the story you want to tell. I’ve been GMing for years, mostly in D&D 5e, but I also love Monster of the Week, Blades in the Dark, and other narrative-heavy systems. I cut my teeth on messy Powered by the Apocalypse campaigns, and I still bring that love of consequence and improvisation to every table I run. I’m comfortable running modules, homebrew worlds, or somewhere in between—depending on what players are looking for. When I’m not GMing, I’m probably playing disc golf, talking about emo bands from the 2010s, or rewatching The Blair Witch Project for the fiftieth time. I like games where things feel real, even when they get weird. If that sounds like your thing, let’s roll.
View Profile →Character creation
Creating your character
At session zero
What to expect
Preparing for the session
Watch Star Wars, Firefly, Cowboy Bebop
What Trent Tetreault brings to the table
Ambient music, the roll20 VTT Module for the game and a thorough understanding of the games rules and systems.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Trent Tetreault creates a safe table
An X card, Line's and Veil's
Content warnings
Safety tools used