πŸ‘‘ 𝕋𝕙𝕖 π•ƒπ•–π•˜π•–π•Ÿπ•• 𝕆𝕗 𝕐𝕠𝕦 πŸ‘‘

πŸ‘‘ 𝕋𝕙𝕖 π•ƒπ•–π•˜π•–π•Ÿπ•• 𝕆𝕗 𝕐𝕠𝕦 πŸ‘‘

Your legend starts now! I will make this world for you, the story for you, and its villains Taylor made for you all for you.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$35.00

/ Session

Details

Weekly / Tuesday - 3:00 AM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined
About the adventure

Before the game starts, long before anyone is ever charged, we will get together and make this campaign setting world the main villain or villains. Together you can do this much or as little as you want; you will be free to give vague concepts that I will take and harness and shape into the story or provide pages of detail on any subject of the setting you like, and I will work with you and bounce ideas off the wall with you to make it fit in. πŸ—ΊοΈMapπŸ—ΊοΈ I will use digital map-making software to create a setting map, and we will together create ideas and names for places. We will make up histories and cultures as we see fit. Once again, you will do as much or as little as you want, and I will fill in all of the gaps and make the rest of the world πŸͺΆStoryπŸͺΆ The story, the main plot of the game, will be a weaving of all of the different player characters' stories. Your backstory will create the backbone of our game's campaign. Unlike modules, which are stories that are built for any character to be able to drop into. This is going to be a story about you. 🎭Tone🎭 Me, you, and the other players will discuss what kind of tone and things you want to be appropriate for our game and our settingβ€”how serious, how silly, how light, or how dark we want to beβ€”and we will find an understanding to ensure that we all will have creative liberty; we will not clash with one another. βš—οΈHomeBrewβš—οΈ I'll be very open and flexible about the idea of implementing home rules, but I will not be wildly throwing off the balance of the game with the random implementation of just things off of The Homebrew Wiki. I will keep the game fair and balanced with a desire to make changes when necessary and be able to uphold fun creativity ‼️IMPORTANT‼️ I will not tolerate intolerant, bigoted, racist, sexist, homophobic, etc., players being mean and cruel to others, be it at the table or off the table. They will get you removed from this game, and I promise if one of the players is harassing you and I don't notice, please tell me in private, and we will get it taken care of one way or another.

Game style

Rule of Cool (RoC)

Roleplay Heavy

Game themes

Meet the Game Master

5.0

(24)

TOP GM
LGBTQ+
Neurodivergent

3 years on StartPlaying

397 games hosted

Highly rated for: Storytelling, Creativity, Inclusive

Average response time: 9 hours

Response rate: 100%

About me

I have been GMing for over 15 years, sometimes with custom-made names, often with one of the game systems listed on my profile. I love a game where the natural consequences of a player's actions bounce off the natural actions and reactions of the NPCs and mix with some random chance of the dice to twist and turn the story in ways neither the players nor the GM could have seen coming! I love creating worlds for the players that feel living and changing, that have NPCs that act realistically and with agency so it never feels like the player is in a cardboard castle talking to King Quest Giver I love having and trusting a caring gaming group that have respect for each other's needs and boundaries. I will not tolerate intolerance of any race, creed, gender, sexuality, disability, faith (or lack thereof), nationality, or anything else like that!

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Character creation

Creating your character

During Session 0, we will all decide what level would be best for everyone. Then we will decide together if the PC backstories should be tied together and, if so, how much. Then I shall help each player. Build their character from both a game rules standpoint and a lore/story one as well. I will be showing them how if they need that kind of help and giving advice, but they will have the final say on what is right for their character. After all the characters are built, I shall run a little background session. A little game session for the player to allow them to explore their backstory and take their character for a "test drive." AT LAST, once all of that is done, we shall be ready for session 1

What to expect

Preparing for the session

You will need these things. 1: Discord and a Working Mic 2: Roll20 (it's the website I use to run the game on) Understand at least the basic idea of it. 3. Imagination!

What DireDM brings to the table

I provide music, battle maps, and custom magic items. I'm very open to customizing the game for my players if there is a rule in the game all the players don't like. I'm more than happy to talk about changing it. Outside of session time.

Homebrew rules

I have a number of small rules, but they are optional, and we will decide together what rules are best.

Equipment needed to play

Internet

Computer

Microphone

Safety

How DireDM creates a safe table

Before a player even chooses to join a game, I will ask them to talk to me on Discord about their needs, wants, and such. Then, once they have joined, we will have a session where players are asked to either openly share if there is any kind of content they don't want to see in the game, or if they don't wish to share, they can PM me about an issue, and I will make a rule about it at the table without saying who, if anyone asks. AND if something happens during a game that is an issue for someone, they are free to either pause the game to talk about it, PM me about it, or choose to talk to me later. Or if they just need to leave at once without saying a word, I will not hold it against them.

Content warnings

Violence

Safety tools used

Frequently asked questions