Heros or sidekicks (hope and fear castle high)
High above the clouds, Castle High separates its students into legendary heroes and forgotten sidekicks. But when danger threatens the academy.
$15.00
/ Session
Details
1 player following this game
Weekly / Sunday - 12:00 AM UTC
Session Duration / 2–3 hours
1 / 5 Seats Filled
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About the adventure
Think of this like a 90s sitcom based in modern medial times: 🏫 learn lessons at the castle đź§Explore ancient ruins and possibilities at the local theme park. đź§‹Enjoy at shake at mom & pops dinner and listen to pops crazy stories prior to the floating lands. Castle high has its own secrets but who knows what you will find. It doesn't help that the head master separated everyone into two groups heros and sidekicks. Plus some missing students but overall a fun school. Why not join to find out next time in Hero or Sidekick Castle High.
Game style
Roleplay Heavy
Organized Play
Realm Building
Puzzle / Mystery Focused
Meet the Game Master
About me
​Mike (Elvenranger) here! ​I’ve been rolling dice and crafting stories for over 20 years. My philosophy at the table is simple: we are a team, and it's never me versus you. Whether you have a wild character concept, a crazy cinematic idea, or a clever loophole you want to pull off, my job as your GM is to help you make it happen. ​While I’ve run plenty of D&D 5e over the years, these days my heart lies firmly with Daggerheart and narrative-forward systems that put character choices front and center.
View Profile →Character creation
Creating your character
At session zero, we're gonna be bringing everybody to the table to get everyone on the same page. We will go over creating a character and if you need to we can join a one on one so I can assist if you feel uncomfortable with others when creating a character. You will know each other since you all met during orientation and the adventure will start on the last day of it. We will be starting at tier 1 level 1. All characters ancestries are good and communities. If you want to use the void content we will discuss. Both core and hope and fear books are good. No third party stuff can be added unless discussed. If you don't want to created a character Alchemy will have pre-generated characters you can choose feom that will have a back story we can blend into the story.
As if right now all characters options are available.
What to expect
Preparing for the session
✅️ make sure your internet is good for steaming ✅️ a microphone so we can hear you ✅️Please go and join my discord: https://discord.gg/Qxkv6GHJjV ✅️You will have to have a alchemy vtt account. If you don't have one: https://app.alchemyrpg.com/hom
What Michael Johnson brings to the table
Game settings: The is a homebrew world of Hyperion set in the country of Zuboni. Hyperion is a fantasy world with over 50 regions and interesting worldbuilding to explore. Learning experience: I will assist with player and character mechanics as needed as we play. Community: You are welcome to join the discord and be apart of a laid back server. I will upload lore for the world's of my games. GM style: I am a mostly how the rules are written but follow a little by rule of cool. I will provide maps and music to help bring the characters to an immersion experience and provide voices for the NPCs. Lastly I am building just a skeleton of the story the players story comes into play when it is either a one-shot or campaign. Session zero will be free
Homebrew rules
I usually do the optional rules for when you actually double severe, you'll actually do 4 hit points both going players and GM.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Michael Johnson creates a safe table
I'll be talking at session 0 i'll be doing lines and veils. In addition, going over what the x card is at my table.
Content warnings
Safety tools used