Heros or sidekicks (hope and fear castle high)

Heros or sidekicks (hope and fear castle high)

Training legendary heroes' kids sounds easy until you add teen angst, wacky hijinx, and spontaneous kidnappings. What could possibly go wrong?

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
2 NEEDED TO START
$10.00

/ Session

Details

Bi-weekly / Sunday - 2:00 PM UTC

Session Duration / 2–3 hours

0 / 5 Seats Filled

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This game will begin once 2 players have joined
About the adventure

Heroes. villains, the world that we live in hyperion heroes have been taking care of the realm for over eons. Now it's time for their kids to actually go to school and learn what their parents have done with a hijinks of teen angst and drama. The story takes place in the castle of Mystgar former evil lair to the most ruthless villian the heros saw the shadow. Through the years the shadow has turn more into the boogie man and myth then actual villian that created the horrors, till one day at orientation for freshmen year a new income freshman named Riley a kid that was tested out as a sidekick had gone missing and so did the head master former villian turned reformed citizen Lord Alistair Grey. The school is threatening to shut down and need your help Can you survive the years at the school that is known as castle high? Or will you end up like Riley? Find out at the next session of Castle High Freshman Year!

Game style

Roleplay Heavy

Organized Play

Realm Building

Puzzle / Mystery Focused

Game themes

Meet the Game Master

1 year on StartPlaying

Highly rated for: Creativity, Storytelling, Beginner Friendly

About me

​Greeting and Salutation ​Mike or Elvenranger here! ​I have been playing TTRPGs for over 20 years, though my playtime has been a bit on-and-off over the last decade. My journey started with D&D 3.5, thanks to a fantastic GM who taught me the sweet spot between immersive storytelling and engaging combat. ​While I have run games in both D&D 5e and Daggerheart, these days I definitely lean toward favoring Daggerheart. ​My philosophy at the table is simple: if you have a cool concept or a wild idea you want to pull off, let's figure out how to make it happen together. When we play, we are a team & never me versus you.

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Character creation

Creating your character

At session zero, we're gonna be bringing everybody to the table. So they can create their characters. Just make sure you have a concept of what you wanna play.

The current party

As if right now all characters options are available.

What to expect

Preparing for the session

Please go and join my discord: https://discord.gg/Ebbyd3ryE You will have to have a alchemy vtt account. If you don't have one: https://app.alchemyrpg.com/hom

What Michael Johnson brings to the table

Game settings: The is a homebrew world of Hyperion set in the country of zuboni. Hyperion is a fantasy world with over 50 regions and interesting worldbuilding to explore. Learning experience: I will assist with player and character mechanics as needed as we play. Community: You are welcome to join the discord and be apart of a laid back server. I will upload lore for the world's of my games. GM style: I am a mostly how the rules are written but follow a little by rule of cool. I will provide maps and music to help bring the characters to an immersion experience and provide voices for the NPCs. Lastly I am building just a skeleton of the story the players story comes into play when it is either a one-shot or campaign. Session zero will be free

Homebrew rules

I usually do the optional rules for when you actually double severe, you'll actually do 4 hit points both going players and GM.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Michael Johnson creates a safe table

I'll be talking at session 0 i'll be doing lines and veils. In addition, going over what the x card is at my table.

Content warnings

Kidnapping
Emotional Abuse

Safety tools used

Frequently asked questions