White Plume Mountain (Revised for 5e)

Image by Bill Willingham

White Plume Mountain (Revised for 5e)

Heroes travel many miles to gaze upon White Plume Mountain, but few approach. Rumored to be haunted, will you bravely venture into the unknown?

TYPE

Campaign

LEVELS

6

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

Bi-weekly / Monday - 11:00 PM UTC

Session Duration / 2–4 hours

Campaign Length / 5+ Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Take on the CLASSIC ADVANCED D&D module first published in 1979, WHITE PLUME MOUNTAIN is now revised for 5e! Open to beginner & experienced players alike!!! ✩✩✩ White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief. Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. After visiting White Plume Mountain, he thought it would be perfect for his purposes. So, taking with him his fanatically loyal company of renegade gnomes, he disappeared below White Plume Mountain and vanished from the knowledge of men... Today, the once-feared name of Keraptis is little known even to learned scholars. Little-known, that is, until several weeks ago, when three highly-vlaued magical weapons with the cryptic names of Wave, Whelm and Blackrazor disappeared from the vaults of their owners in the midst of the city of Greyhawk. Rewards were posted, servants hanged, even the sanctuary of the Thieves' Guild was violated in the frantic search for the priceless arms, but not even a single clue was turned up until the weapons' former owners (all wealthy collectors) each received an alarming note...

Game style

Dungeon Crawl

Puzzle / Mystery Focused

Game themes

Meet the Game Master

5.0

(8)

Less than a year on StartPlaying

7 games hosted

Highly rated for: Storytelling, Creativity, Beginner Friendly

Average response time: 6 hours

Response rate: 100%

About me

✩ Howdy Heroes ✩ My name is Clare. I started DMing to introduce D&D to my friends & family. Annnnnnnnd now I play pretend professionally. Huzzah! Welcome to my table! ✩ ✩ ✩

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Character creation

Creating your character

✩ ✩ ✩ See Discord for Character Creation Specs ✩ ✩ ✩

What to expect

Preparing for the session

✩ ✩ ✩ See Discord for Campaign Preparation Next Steps ✩ ✩ ✩

What DM Clare brings to the table

I am a follower of the Rule of Cool - whatever speed or intensity my players prefer, I will match! My end goal is always my party's fun and joy over strict rule adherence. Check out my profile to learn more about how I run my games!

Equipment needed to play

Internet

Computer

Microphone

Safety

How DM Clare creates a safe table

I will run a free session zero as well as have a detailed discord server covering the rules, expectations and clarifications around this campaign. I always have a hard stop and a break during my sessions to give my players in-game respite.

Content warnings

Violence

Safety tools used

Frequently asked questions