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The Greyhawk Wars - a High Level Campaign using 5.5 Rules

The Greyhawk Wars - a High Level Campaign using 5.5 Rules

The evil demigod Iuz invades Furyondy, just as Mordenkainen disappears. Heroes are drawn into a war that could reshape the Flanaess. Join the fight!

TYPE

Campaign

LEVELS

10–18

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
FULL
$10.00

/ Session

Details

1 player following this game

Bi-weekly / Saturday - 7:00 PM UTC

Oct 31 / Session 1

Session Duration / 2.75–3.25 hours

Campaign Length / 20–30 Sessions

5 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Sat, Oct 31 | 8:00 PM – Session 1

Sat, Nov 14 | 8:00 PM – Session 2

Sat, Nov 28 | 8:00 PM – Session 3

Sat, Dec 12 | 8:00 PM – Session 4

Sat, Dec 26 | 8:00 PM – Session 5

Sat, Jan 09 | 8:00 PM – Session 6

Sat, Jan 23 | 8:00 PM – Session 7

Meet your party members

5/5

About the adventure

War in the Flanaess! The troops of the demigod Iuz are pressing south into the Kingdom of Furyondy. Southern lords protest against paying to defend northern lands, while others call for an end to the Pact of Greyhawk and all-out war to recover Furyondy's lost territories. In the meantime, division and havoc reign within the Circle of Eight, a group of the most powerful spellcasters of Oerth. After Mordenkainen's disappearance, there is no agreement on whether to prioritise finding his location and devising a plan to bring him back, or to take action to stop the war. And if so, who will take the lead? Our story starts in the still-peaceful City of Greyhawk… as peaceful as an urban centre full of ruffians, thieves and self-serving wizards can be. The heroes will be lured, tempted and begged to put their skills at the service of a plethora of patrons, from the highest to the lowest end of the ethical scale—but slightly more on the lower end. Their decisions will shape the conflict and its conclusion more than they can imagine!

Meet the Game Master

5.0

(22)

TOP GM
Artist
Educator
Multi-lingual

2 years on StartPlaying

79 games hosted

Highly rated for: Beginner Friendly, Creativity, Inclusive

Average response time: 1 hour

Response rate: 100%

About me

Hello, adventurers! I’m Arturo. I’ve been running games since the ’90s, keeping them in my life through many changes. I love video games, but nothing matches the freedom, creativity, and shared experience of TTRPGs. Style – Meet in the Middle Exploration and a sense of wonder are my favorite parts of the game, but I also enjoy tactical combat and aim to include at least one each session. I believe a great game is half preparation and half discovery: your character as you envision it makes up 50%, and the other half is what happens at the table—how we create memorable moments together. I keep things fresh and adaptable by mixing things up and not planning too far ahead, focusing on presenting the game world and its challenges. What I Currently Run
 I focus on two main styles: Heroic-narrative games – a mix of official D&D 5e adventures, classic modules from earlier editions, and homebrew encounters. Sandbox exploration – open-ended campaigns using OSE rules. I’m especially excited about the upcoming Dolmenwood books. Technical
 I currently use D&D Beyond for character creation and maps: a clean, integrated VTT with maps from the source material or my own. For immersion, I use music and sound effects through a dedicated Discord channel, including some tracks I’ve produced. Rules
 I stick closely to rules as written to keep things clear and fair, but I’ll bend them for excitement or cinematic moments. As the campaign evolves, I may add custom rules, items, or spells—but always in response to your choices. Archetypes and Growth
 I’ve always been drawn to bold fantasy archetypes—from Lodoss War and Battle Chasers to the Final Fantasy series. My goal is to help you experience a hero’s journey through your character. That doesn’t mean plot armor, but I care deeply about seeing your story unfold in meaningful (and unexpected) ways. Outside the game, I’m a university professor; at the table, I focus on listening, encouraging creativity, and—most importantly—laughs. If my themes and schedule suit you, I’d be glad to welcome you and guide you on a fantastic journey. I’m just getting started, so your trust is greatly appreciated! Yours – Arturo

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Character creation

Creating your character

You create a character in Dnd Beyond and let me check it, or we can meet and do the character together (5.5 rules) For ability scores, point buy or standard array. Please choose XP (not milestone) for advancement. We can also chat about starting gear or magic items.

The current party

The campaign will start at Level 10. So far we have a Changeling Ranger and a Fairy Bard. What do you want to play?

What to expect

Preparing for the session

You only need a microphone, a discord account and Fantasy Grounds account - both are free.

What Arturo brings to the table

The Tech | Voice Games - For voice games, I use Fantasy Grounds and Discord, with immersive sound from Syrinscape. Player Agency - It's important that players know that their choices matter. The game environment will change and react to the player's actions

Equipment needed to play

Internet

Computer

Microphone

Safety

How Arturo creates a safe table

I will use Deck of Player Safety before the first session. If there are any other issues, you can reach out anytime through a specific safety channel on Discord - communication is key.

Content warnings

Alcohol Use
Character Death
Mind alteration
Violence
Language/Cursing

Safety tools used

Frequently asked questions