Rhyne: Smoke & Steel

Rhyne: Smoke & Steel

A sandbox experience exploring the world of Rhyne. A world mid-industrial revolution where the old ways of magic are dying. Can you change its fate?

TYPE

Campaign

LEVELS

3–14

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

2 players following this game

Weekly / Saturday - 12:00 PM UTC

Session Duration / 2.5–3.5 hours

Campaign Length / 14–18 Sessions

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

Rhyne is a world where magic can be found in every nook and cranny. In every stream and tree hollow there lives a guardian spirit. Or rather, Rhyne was a world of magic. The spirits are dying. New arrivals come in droves from another world. Farms cover the landscape, and a new steam train traverses it. Tall cities appear on the horizon. The old ways are nearly forgotten… but not quite. ✨The Magical Mundane. Almost everyone has stories to tell about people, places and things they swear to be magic. In Rhyne magic is infused in every hollow and broken… every part of the world is a little bit magic. 🪙The Imperium. A faction of humans who have come from their world ‘Var’ through a piece of magical technology they simply call “the Gate”. They have advanced technology of coal and steel, even constructed humanoids that complete all manner of tasks for them. 🐻The Denizens are the natives of Rhyne and there are several different kinds. They look like humanoid animals. They have a deep connection to nature and the soul of Rhyne itself. In this story you’ll be playing characters trying to navigate a rapidly changing world. This game will be well suited to players of any experience level, whether you are new to DnD or a long-standing veteran. I run a standbox style game where your actions will have large contributions to the narrative and try to find a nice balance between roleplay, exploration and combat.

Game style

Sandbox / Open World

Rule of Cool (RoC)

Rules as Written (RaW)

Roleplay Heavy

Realm Building

Theater of the Mind

Meet the Game Master
LGBTQ+
Neurodivergent
Voice Actor
No Gen AI

Less than a year on StartPlaying

Highly rated for: Storytelling, Voices, Inclusive

Average response time: 10 hours

Response rate: 100%

About me

Hello there! Welcome in, take a seat and all that. My name is River, I am an actor, producer, pretend-writer and all around nerd. I ran my very first game of D&D 10 years ago now - and I've been playing various ttrpgs for almost 14. My focus is on roleplay-forward, 'sandbox' style games. Meaning I hope to allow player characters to have a big impact on the world and story. Before each game starts we'll have some time about the kind of narrative you want to experience and how I can tailor what I've got prepared to that :) I hope to be a warm and helpful introduction if you've never played the game before or a more custom experience for those veteran players. Queer-friendly, new player friendly... Whoever you are I aim to make sure you have a great time at my table.

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Character creation

Creating your character

There will be a FREE 1-2hour session 0 where we will go through character creation and campaign expectations. Any content from official DnD sourcebooks are allowed as well as homebrew options created specifically for this setting.

What to expect

Preparing for the session

Discord to chat! All you need is a computer and a microphone as well as somewhere to host your character. d&d beyond, DM's vault, paper - entirely up to you. Join here: https://discord.gg/wYAEBBfdm Feel free to message me directly for more info too either on StartPlayingGames or Discord: https://discord.com/users/220617227605508097

What River_runs_games brings to the table

This game features a homebrew setting that is shaped in part by players' choices. If you hand me an invested backstory, chances are it'll appear in the narrative. I can supply pdfs of all core rulebooks and fillable character sheets or something pre-made if you'd rather. I try to create an immersive atmosphere with music in discord (that you can mute or turn down if you prefer), voices, evocative description etc. I run 'theatre of the mind' combat. Don't be afraid to try things, one of the benefits of this style is that your character sheet and official abilities are never the only things you can do.

Homebrew rules

Some buffed healing rules. Drinking a potion can be done as a bonus action. Specific firearm rules based on the DMG. Critical roles on skill checks will always result in success and Nat 1s will always fail. No flanking rules. Resurrection Rituals - The fading spirit. "Rule of Cool" Luck checks Other setting-specific homebrew - especially races

Equipment needed to play

Internet

Computer

Microphone

Safety

How River_runs_games creates a safe table

I have a session 0 and a pre-game checklist of any potentially triggering content. During play, players can either privately or publicly flag content they want to stop or be veiled. After each session, I will try to always stick around for a little while in case anyone wishes to talk about anything that happened in the game.

Content warnings

Character Death
Classism
Guns
Xenophobia
Death

Safety tools used

Frequently asked questions