Image by Eojin Ji, modified by myself.
LEPER'S CRUSADE - investigate a holy mystery. Learn VDA. 🏳️🌈
In 13th century France, a band of Cainites are gathering lepers by the hundreds to form a holy Crusade. You're tasked to understand why.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$20.00
/ Session
Details
1 player following this game
Weekly / Sunday - 8:00 PM UTC
Session Duration / 3 hours
1 / 4 Seats Filled
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About the adventure
Something is happening to the lepers of the Kingdom of France. They are gathering by the hundreds, leaving their hospitals and colonies to follow the word of a nocturnal Trinity. Three figures of the night, guiding them to fight a holy war against those who despises them. Your Prince has tasked you to find out who these figures are. Discover their projects, understand their true nature. Act swiftly to end this foolish affair. ⛪ Play as Vampires in 13th century France. ✝️ Investigate a mysterious crusade made entirely of lepers. ⚖️ Fight or negotiate with the Cainites leaders of the Crusade. 📖 Have an actual history teacher as a GM. 🎞️ Inspirations : The Name of the Rose, Louis IX reign, Prince of Darkness, A Plague's Tale serie, The Blood of Dawnwalker.
Game style
Combat Lite
Organized Play
Roleplay Heavy
Sandbox / Open World
Rules as Written (RaW)
Game themes
Meet the Game Master
Less than a year on StartPlaying
2 games hosted
Highly rated for: Inclusive, Storytelling, Creativity
Average response time: 4 hours
Response rate: 100%
About me
My online name is Faisselle. It is a type of cheese. I've been French for all my life, a father for 6 years, and a GM for 16 years. I am a history teacher, used to listen to people and explain things. Expect a lot of obscure historical references and games in real time periods. I started with horror/investigation games like Little Fears and Call of Cthulhu. This experience is still there many years later. I love tense, high stakes one-shots and campaigns, where the player's decisions drive the story : all your choices will matter. Every fight is dangerous, and every story can be resolved without violence : you have other weapons at your disposal. Use them well. My main rules are : - emotional security and parity ; - no oppressive behaviour of any kind ; - lots of social themes in my games ; - voices. 🕛Timezone : GMT +2. So sometimes I do not answer immediately, but I answer everytime. ⛔ I do not use AI, and I expect my players to not use it in any aspect of a game we play. I also like to write my own roleplaying games when I have the time. You can find most of them right here : https://faisselle.itch.io/ - Bonjour. Mon nom en ligne est Faisselle, comme le fromage. Je suis un MJ depuis seize ans, principalement dans cet rôle. J'ai maîtrisé de nombreux jeux, en commençant par l'Appel de Cthulhu et Little Fears au début de ma "carrière" avant d'y ajouter Star Wars aux Confins de l'Empire, Le Livre des Cinq Anneaux, NightProwler, 3:16, Vampire Dark Age, Spire, Quest, Vaesen... Je peux même maîtriser du D&D, si ça vous dit. J'écris aussi mes propres mini-systèmes (certains ne sont pas si mauvais). Je suis surtout ici pour humblement proposer mon expérience de meneur de jeu à quiconque serait tenté-e d'essayer. Mes règles immuables sont : la sécurité émotionnelle, la parité (au minimum), l'absence de comportement oppressif, et de nombreux thèmes sociaux en partie.
View Profile →Character creation
Creating your character
The characters will be created in Session 0. We will make sure that all characters belong to a single Prince court, somewhere in central France. I will help you with every step of character creation. You can also use a pre-made character, that's perfectly okay ! Characters will be young Vampires (12th or 11th Generation) from any Clan available in the corebook. Thin Bloods are available. We will use the Dark Ages core book. You can read it before the campaign if you want to. The players should know the basic cheat sheet (it tells them how the base mechanic works) and their character sheet, to help the game flow.
What to expect
Preparing for the session
The players should have a Roll20 account. The players will have to choose their character and know their strengths and weaknesses. I am very bad at visualizing characters without an image, so a me-made avatar of their characters will be provided if you want (or you can find one that fits your idea). No AI for characters, please. All of this will be taken care of on Discord, so the players will have to join a Discord conversation. You'll get a link when you join the campaign. I also use Watch2gether, a free website, for music, so no need to create an account on it.
What Faisselle brings to the table
I use ambient music on Watch2gether, generally from the real world place I use inspiration for the game. I love roleplay and creating NPCs, making voices or giving them mannerisms. Nobody is a nobody in my games : every single one of the NPCs have a name, a face, a behaviour. I am a history teacher and a Dark Ages enthusiast : the campaign will mix actual historical events and fiction, lots of research, and frequent horror. The weirdness of the medieval period (actual strange things, not just funny anecdotes) will be told here in all its glory. I like to use the rules mostly as written, because I consider that they are here for a reason. I'd rather follow players ideas than bend the rules every time. However, my scenarios are written in a way that allows player agency above all. There is no predetermined ending, no predetermined path, only what the world would logically do and how the players are going to change that - or not.
Homebrew rules
None.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Faisselle creates a safe table
I ensure that there are a mix of genders at my table, to avoid having tables with only men. Before the campaign, we take time to discuss desires and triggers. I sent to everyone via private message a document that allows to document Lines and Veils. I am the only one to read them all, and then I write the scenario according to every Line and Veil expressed. In Session 0 (written or in vocal) we mostly talk about how to make sure every character has a place in the adventure. I also take care to check of the experience of everybody, to make sure that everyone will be comfortable speaking, expressing themselves... I communicate openly about my own triggers for character backstories. During the game, everyone can use the X Card in the way that is better suited for them (private message, vocal, ping...) no questions asked. We also can discuss any matter at any time, stopping the session to do so. After the session, there is a vocal debriefing to be sure everyone was comfortable, how things can be improved for the next game, if everyone had a good time and wants to go on. I tend to ask questions about every aspect of the game, vocally or by writing them on Discord, so that everyone can answer in their own time, with their own amount of details.
Content warnings
Safety tools used