Season of Ghosts | A Year of Horror | Beginner Friendly | 🏳️‍🌈

Season of Ghosts | A Year of Horror | Beginner Friendly | 🏳️‍🌈

Season of Ghosts is an immersive Pathfinder 2E campaign set in the mysterious village of Willowshore on the continent of Tian Xia.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$16.00

/ Session

Details

Weekly / Thursday - 8:00 PM UTC

Session Duration / 3.5–4 hours

0 / 5 Seats Filled

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This game will begin once 4 players have joined
About the adventure

Season of Ghosts is an immersive Pathfinder 2E campaign set in the mysterious village of Willowshore on the continent of Tian Xia, drawing from Asian mythology and culture. The campaign spans a full year, blending monster hunting, ancient spirits, and solving supernatural mysteries, with a strong focus on village life. Players will not only face eerie hauntings and battle dangerous creatures but also build connections with the townspeople. As the seasons change, so do the challenges bringing together day-to-day living and dark, mystical threats that haunt Willowshore. In Willowshore, the Reenactment Festival is a grand celebration held on the last day of spring, but it's more than just a party—it's a ritual meant to trick the spirits that haunt the town each summer. As part of the tradition, you are chosen to play the role of a villager "abducted" by neighbors disguised as ghosts. The entire town participates in this elaborate farce, with wailers mourning and others pretending to panic, all in an effort to deceive real spirits into believing the town is already haunted, driving them away before the true haunting season begins with the first day of summer. You were all chosen as the "abductees" for this year's festival and rolled up in straw mats and left out in the forest. But when you wake up in the forest the next morning, everything feels wrong. No one comes to find you, and you're in a different part of the forest than when you went to sleep. The eerie calm is shattered by a thick fog rolling in, and in the distance, you hear the roars of unknown creatures and the terrified screams of townsfolk. This campaign promises a rich, atmospheric experience perfect for those who enjoy investigation, personal storytelling, and combat. It's ideal for players looking to immerse themselves in a setting that feels like living inside a myth, where the village and its people become as important as the threats that challenge them.

Game style

Roleplay Heavy

Puzzle / Mystery Focused

Meet the Game Master

5.0

(7)

2 years on StartPlaying

Highly rated for: Storytelling, Beginner Friendly, Creativity

About me

Hey all! My name is Dylan and I've never had much of a chance to be a player in TTRPG but have a fair amount of experience as a DM. I've been DMing TTRPG games since 2016 and have built my skill set over the last several years. Since the beginning I've enjoyed mixing technology with my games. I have experience with in person games where I use a table with a tv set in it for seamless combat in my sessions. I used Roll20 for many years but have recently made the transition to Foundry for all my games and note taking. I have experience in DnD 5e, Pathfinder 2E, and most recently been exploring Cyberpunk Red. I think more than anything I really enjoy bringing new comers into TTRPG games due to its ability to bring people together! If you ever have any questions feel free to reach out to me.

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Character creation

Creating your character

We will be having a free Session 0 to get acquainted, create characters together, and form meaningful bonds to the town of Willowshore that the campaign will center around. We will use Foundry to create characters, but if you'd rather create it on Pathbuilder I can always import the character into Foundry afterwards.

What to expect

Preparing for the session

We will be having a free Session 0 to get acquainted, create characters together, and form meaningful bonds to the town of Willowshore that the campaign will center around. We will use Foundry to create characters, but if you'd rather create it on Pathbuilder I can always import the character into Foundry afterwards. Any official Pathfinder 2e content can be used during character creation. In order to tie your character into the setting and scenario, I encourage you to look at the official Player Guide for this adventure path: https://downloads.paizo.com/SeasonofGhosts_PlayersGuide.pdf

What Dylan brings to the table

I'll be using Foundry VTT to build our characters and use during our sessions. If you haven't used it is no worries and I'll walk you through character creation and creating your own custom token. During Session 0 we will discuss music and if everyone is interested in having ambient music I'll implement it into the game as well. I'm bringing the entire adventure path, and I have homebrewed more new and exciting content into it. Expect tactical combat with roleplay, fleshed out NPC's with motivations, and living out your day to day in the town of Willowshore.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Dylan creates a safe table

I will be holding a free Session 0 to discuss any subject matter we would like to avoid and any other hard lines anyone may have. We will be using X, N, & O's digitally through Foundry during the game. There will be an Open Door policy for anyone needing to step away, and about halfway through each session I'll have a 10 minute break.

Content warnings

Blood
Body Horror
Death
Murder
Kidnapping

Safety tools used

Frequently asked questions