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Night of the Hogmen

Image by TEETH

Night of the Hogmen

Eighteenth-century England has gone wrong. “Hogmen!” screams the coachman, fumbling to load a flintlock pistol. “The Hogmen are abroad!”

TYPE

One-Shot

SYSTEM

TEETH

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
ENDED
$35.00

/ Session

Details

Once / Friday - 12:00 AM UTC

Oct 9

Session Duration / 3–4 hours

3 / 5 Seats Filled

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Meet your party members

3/5

About the adventure

TEETH is a game of occult criminality and monster-hunting in a grotesque version of 18th-century England. Think Sleepy Hollow by way of The Wicker Man, with considerably more mud. It runs on a simplified Forged in the Dark ruleset - the same engine underneath Blades in the Dark - stripped down for fast play. No prior experience with TEETH or with Forged in the Dark is required. Sessions are standalone. There is nothing to read beforehand and no ongoing campaign to catch up on.

Game style

Roleplay Heavy

Meet the Game Master
Neurodivergent
Published Writer
Game Designer

3 years on StartPlaying

42 games hosted

Highly rated for: Creativity, Inclusive, Beginner Friendly

Average response time: 24+ hours

Response rate: 100%

About me

I have worked in private game design as Sortilege since 2018. I love teaching new systems and settings to new players: those who have never played an RPG before, or who maybe have only played Dungeons & Dragons before. Also running games in-person in Winnipeg and at cons around North America.

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Character creation

Creating your character

Pre-generated playbooks are provided. We pick characters and fill in the handful of blanks together at the start of the session, which takes about fifteen minutes. There is nothing to prepare in advance and no character sheet to build on your own time.

What to expect

Preparing for the session

You will need a Discord account. I will share an invitation link to the Sortilege Discord server once you have signed up, and we play with voice there. There is no reading to do beforehand. I teach the rules at the table.

What Jordan Peacock brings to the table

All materials are provided: playbooks, a one-page rules summary, and any maps or handouts the scenario calls for. Expect atmosphere and black comedy in roughly equal measure. TEETH rewards players who commit to a bad idea, and it makes consequences stick.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jordan Peacock creates a safe table

We set lines and veils at the top of every session, and I go over the safety tools before play starts. TEETH is a grotesque game by design, so tell me what you want kept off the table and it stays off - no explanation needed, and you can change your mind mid-session. X, N and O cards are used throughout, and anyone can call for a pause or a rewind at any point. You are also free to step away from the call whenever you need to.

Content warnings

Body Horror
Blood
Character Death
Gore
Violence

Safety tools used

Frequently asked questions