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'80s Heroes: Hope And Glory

'80s Heroes: Hope And Glory

Having powers doesn't make you a hero. Deciding to use them for good does.

TYPE

Campaign

LEVELS

2–5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$15.00

/ Session

Details

2 players following this game

Weekly / Thursday - 6:00 PM UTC

Oct 15 / Session 1

Session Duration / 3 hours

6 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Thu, Oct 15 | 6:00 PM – Session 1

Thu, Oct 22 | 6:00 PM – Session 2

Thu, Oct 29 | 6:00 PM – Session 3

Thu, Nov 05 | 7:00 PM – Session 4

Thu, Nov 12 | 7:00 PM – Session 5

Thu, Nov 19 | 7:00 PM – Session 6

Thu, Nov 26 | 7:00 PM – Session 7

Thu, Dec 03 | 7:00 PM – Session 8

Meet your party members

6/6

+1
About the adventure

’80s HEROES: HOPE AND GLORY A Marvel Multiverse Role-Playing Game Campaign Ranks 2–5 | An Original Superhero Earth Cold War headlines. Cable television. Arcades and shopping malls. Factory towns and glass towers. Space shuttles climbing toward tomorrow while everyone wondered whether tomorrow would actually come. Then something fell from the stars. An alien arrived on Earth and the world changed in its wake. Whatever came with it spread across the planet. Ordinary people began doing impossible things. A teenager walked unharmed from a burning building. A construction worker lifted a truck. A nurse discovered she could heal with a touch. Somewhere else, frightened people discovered powers just as extraordinary and decided the world owed them something. This isn't a Marvel variant universe. It's a new superhero world being born. And you are there at the beginning. You wake up able to do something no human being has ever done. Your characters aren't legendary heroes. They're ordinary people caught in the Event: mechanics, students, cops, musicians, teachers, soldiers, bartenders, reporters, runaways, parents, dreamers. People with jobs, families, mistakes, debts, Walkmans, bad cars, and plans for lives that suddenly don't fit anymore. ’80s Heroes: Hope and Glory begins at Rank 2, when putting on a homemade mask and stepping into an alley after dark can still be terrifying. The campaign follows those first uncertain heroes through a changing decade as powers spread, villains emerge, governments react, corporations take notice, and the whole world struggles to decide what this new age means. By Rank 5, the people who once stitched together their own costumes may have become the names an entire generation looks toward when the impossible happens. This is a campaign about the moment superheroes become real. About optimism in an age that has plenty of reasons to be afraid. About ambition, sacrifice, celebrity, greed, courage, power—and the stubborn belief that tomorrow can still be better than today.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Combat Heavy

Meet the Game Master

3 years on StartPlaying

757 games hosted

Highly rated for: Knows the Rules, Creativity, Beginner Friendly

Average response time: Under 1 hour

Response rate: 100%

About me

40+ year Gamemaster with experience in many systems. I offer character-driven storylines, role-play, exploration, and tactical combat, along with lots of room for humor. If there's a system you want to learn, I'm patient, knowledgeable, and great at teaching you while still giving you control over your own decisions. Teaching people a new system is a great privilege I accept with humility and gratitude. I do my homework and help you understand things in a friendly and approachable manner. Experienced players find challenge and opportunities to be creative and fully immerse in the games I run without worry about me messing with rules without feedback or foreknowledge.

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Character creation

Creating your character

Characters Rank 2 original characters made by end of session zero

What to expect

Preparing for the session

Working mic, join Discord server, able to join roll 20 Imagination and character concept

What DMReckless | That Isekai Guy brings to the table

Unique stories set in a decade where heroes could still be heroes.

Homebrew rules

Lite set of Homebrew rules to improve game performance.

Equipment needed to play

Internet

Computer

Microphone

Safety

How DMReckless | That Isekai Guy creates a safe table

Lines and veils used, session zero to set and continual updates as needed, private gm channels for private safety discussions and notekeeping, etc Generative Ai is used for images and sometimes music in my games and on my Discord server. Player characters and art are not used with generative AI without permission. Lines list whose characters may not be used.

Content warnings

Language/Cursing

Safety tools used

Frequently asked questions