Acquisitions Incorporated
In this comedic take on the classic adventuring party, you and your friends aren't legendary heroes—you’re Interns starting your first adventure.
$18.00
/ Session
Details
1 player following this game
Weekly / Sunday - 6:00 PM UTC
Session Duration / 3–4 hours
Campaign Length / 7–20 Sessions
0 / 4 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Step into the world of D&D as an intern! In this comedic take on the classic adventuring party, you and your friends aren't legendary heroes—you’re employees. Each player takes on an office role within a strange fantasy organization, turning the normal D&D party into a dysfunctional workplace. What starts as a typical day at the office quickly turns into an unexpected assignment that sends your team outside the building and into the wider world. Inspired by the feel of Warehouse 13, the adventure has players traveling from location to location to recover, catalog, and contain powerful magical artifacts. The module combines traditional D&D exploration and combat with workplace comedy, character-driven interactions, ridiculous office situations, and a collection of unique artifacts. It is designed to give a group a fun, lighthearted adventure where your friends can play exaggerated workplace personalities while still getting a full D&D adventure with encounters, exploration, story progression, and plenty of opportunities for player-driven chaos. This game is a high roleplay, chat in character about the pros and cons of what to do with some dangerous, some cute, and some unrecognizable relics as you rescue and categorize in this campaign. still maps, reference pictures, but more theater of the mind and you the player decides how you take the adventure.
Game style
Combat Lite
Roleplay Heavy
Theater of the Mind
Meet the Game Master
6 years on StartPlaying
197 games hosted
Highly rated for: Creativity, Sets the Mood, Storytelling
About me
I have played for a total of 9 years and professionally DM for 4 years. With a mix of 5e, 4e, Pathfinder, Starfinder, Cthulhu, and Heroes Unlimited, all of them are great, fun games (some having more quirks than others.) My goals for a campaign are not to kill characters off, but push each person's immersion to their highest peak and enjoyment. I am a Storyteller. Painting a story around your chosen characters for a voted theme is my specialty. I use an equal amount of roleplay and creative puzzles, with a bit of combat every session. And I look forward to seeing how each group finishes an Arc, for it is rewarding to see the differences in each groups playthrough.
View Profile →Character creation
Creating your character
create characters in dnd beyond.
What to expect
Preparing for the session
n/a
What Anstle brings to the table
I provide the vtt, some character sheets if you want a premade one. good internet, and good mics.
Homebrew rules
go by official rules, but i lean toward rule of cool.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Anstle creates a safe table
after care, breaks, and questions.
Content warnings
Safety tools used
